clymax is a romhacker who has developed fan auto leaderboards and achievements for the final three entries in the Street Fighter II series on the arcade. The entries include Super Street Fighter II here, Super Street Fighter II X here, and Hyper Street Fighter II here.
For clymax’s projects, click here. You can also follow him on YouTube or Twitter.
2XCF LCQ: Fighting Spirit 7
2XCF: Top 16
2XCF: Top 8
Coverage of the tournament is courtesy of the Super Lore Boys channel on YouTube here.
You can also follow Super Lore Boys on Twitter here or check out the affiliated Discord here.
You can learn more about the tournament on the 2XCF website here.
In the Same Tournament the Year Hyper SFII was Released
clymax is a romhacker who has developed fan auto leaderboards and achievements for the final three entries in the Street Fighter II series on the arcade. The entries include Super Street Fighter II here, Super Street Fighter II X here, and Hyper Street Fighter II here.
Ever wonder how good DarkSydePhil (DSP) was at the peak of his pro career in the Street Fighter II series?
We gotcha covered.
EVO East 2006 – Hyper SFII (Arcade) – Winners’ Finals
This sent Justin to the Losers’ Bracket.
Justin then went up against NKI Losers’ Finals and prevailed, giving him a second chance to face DSP.
EVO East 2006 – Hyper SFII (Arcade) – Grand Finals
So, what do you think? Did DSP deserve to win? Comment below, or come check us out on Discord.
Rebalancing Roundtable with Western Pro-Level Players
clymax is a romhacker who has developed fan auto leaderboards and achievements for the final three entries in the Street Fighter II series on the arcade. The entries include Super Street Fighter II here, Super Street Fighter II X here, and Hyper Street Fighter II here.
For clymax’s projects, click here. You can also follow him on YouTube or Twitter.
Recent buzz on social media was sparked by a tweet from Akira Nishitani (西谷 亮), president of Arika.
Akira served as Planner at Capcom for the first three entries in the Street Fighter II series on the arcade.
These include Street Fighter II: The World Warrior, Street Fighter II’: Champion Edition, and Street Fighter II’ Turbo: Hyper Fighting. To learn more about Akira, click here.
Machine translation of the tweet, courtesy of Grok:
Is it okay to tweak Street Fighter II X again?
I wasn’t really involved much, but if it’s possible, I’d kinda like to give it a shot.
You can also follow Super Lore Boys on Twitter here or check out the affiliated Discord here.
Nishitani-san asked a simple question and sparked a debate around the world for Super Street Fighter II X.
I did a roundtable with Damdai, Makiri, and Ultracombo talking about rebalancing, design philosophies, and a crazy idea or two. Round 2 is inbound.https://t.co/N7oLenYzv8https://t.co/lWD29mS3eA
Relevant to the discussion is Born2SPD’s fan rebalancing effort in the form of the New Legacy mod of the Western release of SSF2X, SSF2T (colloquially known as Super Turbo or ST). You can find out more about the mod, currently at version 0.9, here.
If you have an account on X/Twitter, please consider supporting the following reply tweet from Born2SPD.
I am the author of a romhack that does exactly that. It's still WIP but it's on a very advanced state. I will not go much in depth on the changes, the changelog is on the website: https://t.co/QmNYdJZtGq. Please take a look, you can test it on emulator too, even on netplay. pic.twitter.com/K2HuTXmyqa
To see UnsolidSnake’s developed sets on RA, click here.
RETROACHIEVEMENTS DOES NOT PRESENT: https://github.com/UnliquidSnake/fbneo-combo-trials The first public release of the previously shown means of creating your own combo trials. Now includes decent error handling and full documentation of pretty much every feature at your disposal.
Proof of Concept game supported: Street Fighter Alpha (arcade)
Emulator supported: Final Burn Neo (includes derivative apps like Fightcade)
Modeled after combo trials in Street Fighter IV.
Language used: Lua
Framework including source code for use to support other games in the future, available and provided in Github repo.