Blog

  • Mega Man X3 (SNES)

    Vaporized Romhack Enters Closed Beta

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    For the Vaporized family of mods for the Mega Man universe, click here.

    The Vaporized mod of Mega Man X3 on SNES has been released courtesy of clymax.

    This mod is unofficial and is unaffiliated with Capcom.

    This mod was made using binary editing in a debugging emulator. No game-specific editing tool was used.

    A release build for Romhack Plaza will eventually be considered, but a release is not guaranteed and has no ETA.

    Development Build: Features

    For a limited time, eligible players can get early access to the dev build via the Rando-Speedrun Pilot here.

    Our seasonal events, such as the Whirlwind Fiesta, may also offer access to certain hacks, although there is no guarantee a specific hack will be in the seasonal rotation.

    Otherwise, or if you wish to support the hack author, you can also get early access on Game Jolt here.

    Your Z-Saber now has a dedicated button: the X button.

    You can use the Z-Saber without getting that upgrade.

    However, your saber damage starts at zero.

    Every Maverick you defeat, your Z-Saber levels up for more damage.

    To clarify, although you should be able to get the actual Z-Saber upgrade if you wanted, that Z-Saber behaves the same as the early Z-Saber.

    The intro stage is now skipped.

    You can now exit any stage, including unbeaten stages.

    Bosses only have minimal invulnerability frames when taking damage.

    Capsule dialogue is skipped.

    The cutscene unveiling the Doppler stages is skipped.

    The cutscene unearthing Dr. Doppler’s Laboratory is skipped.

    You can now access the first Doppler stage from the start.

    Zero Module

    You can now summon Zero to any stage.

    No limit to how many times you can summon in the current stage.

    You can summon Zero to boss fights.

    Zero now shares the same max health as X.

    Zero will no longer be put out of commission when defeated. Instead, he’ll share the same stock of extra lives as X.

    You’ll now start your next life as the same character you lost your last life as.

    You’ll start your next stage as the same character you beat the last stage as.

    Save RAM has been added to store Zero’s current health.

    Losing a life or losing all lives does not replenish the other character’s health.

    Zero can collect hearts, sub-tanks, capsule upgrades, and Ride-Armor chips.

    Zero can use Ride Armors, though he’ll appear as an off-color X.

    Zero can air dash.

    Because up-dashing as Zero leads to graphical glitches, protection has been added to prevent up-dashing as Zero.

    Zero can collect health to fill sub-tanks.

    Challenge Sigma directly, or farm the Mavericks to power up your Z-Saber!

    More features will be announced here as they become available.

    A gameplay demo of the dev build is below.

    So, what do you think? Comment below, or come check us out on Discord.

    This post has been viewed 40 time(s).

  • Mega Man X2 (SNES)

    Vaporized Romhack Released

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    For the Vaporized family of mods for the Mega Man universe, click here.

    The Vaporized mod of Mega Man X2 on SNES has been released courtesy of clymax.

    This mod is unofficial and is unaffiliated with Capcom.

    This mod was made using binary editing in a debugging emulator. No game-specific editing tool was used.

    Release Build: Features

    The release build is available exclusively on our affiliate Romhack Plaza here.

    You can now perform the Shoryuken without getting that upgrade.

    X is now visible even when doing the early Shoryuken.

    You can do the Shoryuken even without max HP.

    However, your Shoryuken damage starts at zero.

    Every Maverick or X-Hunter you defeat, your Shoryuken levels up for more damage.

    To clarify, although you should be able to get the actual Shoryuken upgrade if you wanted, that Shoryuken behaves the same as the early Shoryuken.

    Development Build: Features

    The dev build is available in the clymax’s magical arcade Discord.

    Do you want to see more features added? Hop in our Discord to show your support for this project being developed further.

    The intro stage has been skipped.

    You can now exit any stage, including those you haven’t beaten.

    The first X-Hunter stage is accessible from the start.

    The X-Hunter intro cutscene has been skipped.

    Bosses no longer have invulnerability frames when taking damage.

    Challenge Sigma directly, or farm the Mavericks and X-Hunters to power up your Shoryuken!

    A gameplay demo of the dev build is below.

    So, what do you think? Comment below, or come check us out on Discord.

    This post has been viewed 21 time(s).

  • New Romhack Database

    Decompiled Ports Also Covered

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    Has another alternative arrived for romhack databases?

    The new website is romhacks.net.

    Writes the site owner Natto in a Reddit post:

    I’ve been playing ROM hacks and ports for years, and I kept running into the same problems:

    • cluttered or outdated sites
    • having to dig around multiple places just to find basic information
    • excessive ads
    • setup tutorials hidden inside giant forum threads
    • confusing patching steps
    • and basically no proper place that clearly lists decompiled PC/Android ports or notes which ones support online play
    • non-structured databases with a lot of junk rom hacks

    It’s designed to be clean, beginner-friendly, and actually usable, with:

    • clear game pages and short overviews
    • setup & troubleshooting instructions that make sense
    • a dedicated section for decompiled ports
    • a web-based patcher that runs locally in your browser and can save your patched ROMs
    • no ads

    It’s still early and missing tons of titles, but the foundation is there – I’d really like feedback, brutal honesty, ideas, or bug reports.

    There’s also a submit form if you want to add your favourite hack/port and help shape it. (the site is super empty right now)

    I’m trying to figure out the best (and most respectful) approach for adding projects:

    Option 1:
    Anyone can submit their favourite ROM hack / port. Everything will clearly credit the original creator and the site will not host patches – just link back to the creator’s download page.

    Option 2:
    Only original creators can submit their projects, meaning no entry unless the dev themselves wants it listed.

    If you’ve made a ROM hack or decompiled port, how would you feel about your project appearing on a site like this (credited properly, linking to your page, no files hosted) without you personally submitting it?

    Would that annoy you, or would you see it as helpful exposure?

    Important note: it doesn’t host ROMs or patches – it only links to original creators / official sources and focuses on info and usability, not downloads.

    You can check out the website here!: romhacks.net

    This post has been viewed 14 time(s).

  • Mega Man X (SNES)

    Vaporized Romhack Released

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    For the Vaporized family of mods for the Mega Man universe, click here.

    The Vaporized mod of Mega Man X on SNES has been released courtesy of clymax.

    This mod is unofficial and is unaffiliated with Capcom.

    This mod was made using binary editing in a debugging emulator. No game-specific editing tool was used.

    Release Build: Features

    The release build is available exclusively on our affiliate Romhack Plaza here.

    You can now perform the Hadouken without getting that upgrade.

    X is now visible even when throwing the early Hadouken.

    You can throw the Hadouken even without max HP.

    However, your Hadouken damage starts at zero.

    Every Maverick you defeat, your Hadouken levels up for more damage.

    To clarify, although you should be able to get the actual Hadouken upgrade if you wanted, that Hadouken behaves the same as the early Hadouken.

    Development Build: Features

    The dev build is available in the clymax’s magical arcade Discord.

    Do you want to see advanced features, such as an internal randomizer? Hop in our Discord to show your support for this project being developed further.

    The intro stage is now skipped.

    You can now exit stages you haven’t beaten.

    You can now access the first Sigma stage from the start.

    You can now dash even before getting the leg upgrade.

    Maverick intros and outros are skipped. So are capsule dialogues and the cutscene of discovering Sigma’s fortress.

    Bosses no longer have invulnerability frames when taking damage.

    Challenge Sigma directly, or farm the Mavericks to power up your Hadouken!

    A gameplay demo of the dev build is below.

    So, what do you think? Comment below, or come check us out on Discord.

    This post has been viewed 41 time(s).