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  • Secret of Mana: Tremors Released

    You can follow clymax’s projects via FFVC or YouTube.

    The Secret of Mana: Tremors mod has been released courtesy of clymax.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new seed.

    A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt. Our sister Discord1 is available for support.

    1. Battle of Olympus Central Discord here. ↩︎

    Release Build: Features

    Weapons now charge twice as qiuckly.

    Development Build: Features

    Weapons no longer have cooldown.

    Items from chests have been randomized. Gil chests and trap chests are not currently randomized.

    The randomized item can be a weapon, armor, helmet, accessory, or consumable, as shown in these next screenshots.

    You now start with the Flammie Drum.

    Names of random items now show.

    Weapon orbs now drop instead of weapons.

    Rare drops are no longer randomized. Only common drops are.

    Drop rate of chests boosted to 4x.

    Gold drops now randomized.

    Character experience boosted to 8x. Same for weapon experience and magic experience.

    Dashing no longer has cooldown.

    Mana Fortress can be landed on to start.

    Mana Fortress can be entered once landed on.

    Seeding now supported. The first five letters of the boy’s name gives you a specific sequence of chest rolls. This is regardless of where the chests appear.

    So, what do you think? How do you think Secret of Mana ranks in the Seiken Densetsu series? What’s your favorite Secret of Mana character to play as?

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  • The 7th Saga: Runic Released

    You can follow clymax’s projects via FFVC or YouTube.

    The The 7th Saga: Runic mod has been released courtesy of clymax.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new seed.

    A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt.

    Release Build: Features

    Random encounters have been disabled.

    Development Build: Features

    Random encounters can be reenabled by holding down the B button.

    Chests are now randomized. Items not yet filtered, so dummy items can get rolled.

    So, what do you think? How much harder is The 7th Saga compared to Elnard? Do you think the unmodded The 7th Saga is beatable?

    This post has been viewed 25 time(s).

  • Chrono Trigger: Timeless Released

    You can follow clymax’s projects via FFVC or YouTube.

    The Chrono Trigger: Timeless mod has been released courtesy of clymax.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new seed.

    A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt.

    Release Build: Features

    You will start the game with Marle already in your party.

    The guards blocking the north exit at the Fair have been despawned.

    All portals at the End of Time have been unlocked.

    Development Build: Features

    Access to the Epoch has been granted, and the Epoch has been upgraded with flight.

    Chest items have been randomized. Item types are still under research along with freespace.

    So, what do you think? Is Chrono Trigger one of the best games not to get a direct numbered sequel? Which is your favorite ending in Chrono Trigger?

    This post has been viewed 31 time(s).

  • Demon’s Crest: Item Randomizer Released

    You can follow clymax’s projects via FFVC or YouTube.

    The Demon’s Crest: Item Randomizer mod for the NES has been released courtesy of clymax.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new seed.

    A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt.


    Release Build: Features

    The first few major items are randomized. Duplicates are allowed.

    Development Build: Features

    All major items are randomized. Duplicates are still allowed.

    So, what do you think? Is Demon’s Crest more enjoyable than the games from the series of Ghosts ‘N Goblins, which it spun off from? How does the game compare to other Capcom games with RPG elements?

    This post has been viewed 23 time(s).