Category: ff5

  • Good Simple QoL Mods for FFV that Don’t Change Too Much

    Final Fantasy V Qualify of Life

    For clymax’s projects, click here.

    For more comprehensive mods, click here.

    1. Clean Edition by xJ4cks

    https://romhackplaza.org/romhacks/final-fantasy-v-clean-editions-snes

    2. Tweaks by T92

    https://www.romhacking.net/hacks/6789

    3. Automatic Sprint, Learning, Etc. by Tzepish

    https://www.romhacking.net/hacks/3746

    So, what do you think? Comment below, or check us out on Discord.

    This post has been viewed 56 time(s).

  • FF5r-IC Definitive

    Game Notes, Chapter Five

    For the Game Notes index, click here. For clymax’s projects, click here.

    ■■ Red magic version ■■

     Among the red magic effects, some are difficult to understand and some are in this patch.
     Some of the original red magic spells are listed here.

     Some of the blue magic spells are included, with the same specifications as those used in the original FF5.

     Dark Flare Dark attribute attack magic

     Mighty Guard: Protect + Shell + Haste + Regen for all allies

     Level 6 Chaos – Against enemies whose levels are multiples of 6
               Silence + Berserk + Confusion + Paralysis + Sleep + Aging

     Level 5 Arda: Deals non-elemental damage to enemies whose levels are multiples of 5

     Level 4 Donaku: Silence + Paralysis + Aging on enemies whose level is a multiple of 4

     Level 3 Darga: Poison + Darkness + Dwarf to enemies whose level is a multiple of 3

     Aqua Saber Magic Sword Waterla

     Wave Saber Magic Sword Waterga

     Wind Saber Magic Sword Aerola

     Storm Saber Magic Sword Aeroga

     Mysidia Rabbit Confuses one enemy (※)

     Mysidia Rabbit 2 – High chance of confusing one enemy

     Mysidia Rabbit 3: High chance of confusing all enemies.

     Dekearu Dark attribute attack magic

     Wind: Wind-type attack magic (※)

     Magic Hammer: Reduces the target’s MP by half. Reflect X

     Cars Flash Poison + Darkness + Frog on all enemies

     Chaos Drive: Percentage damage to a single enemy + Paralysis

     Deep Freeze: Ice damage to all enemies + paralysis

     Trine Lightning attribute attack

     Hell Blizzard Ice + Dark attribute attack magic

     Hell Thunder Lightning + Dark attribute attack magic

     Dark Haze: Confusion and aging for all enemies.

     Earth Spiral Earth attribute attack magic

     Hero’s Song: Gradually increase everyone’s level

     Fusion: The target’s HP and MP are fully restored, and the user becomes unable to fight.

     Black Impact: Halves the level of a single enemy

     Guard Offering: Halves the physical and magical defense of a single enemy.

     Magnitude 9 – Earthquake attack on all enemies

     Needle 3000 – Deals 3000 damage to one enemy

     Punish Ray: A non-elemental attack that ignores most magic defenses. Reflect X

     Meltdown Fire attribute attack Reflect Reflect X

     Seven Fever: 7777 damage to all enemies

     Grand Cross: Incapacitated, petrified, frog, dwarf, poison, zombie, darkness, aging,
               Sleep, Paralysis, Confusion, Berserk, Silence, Slow,
               Inflict one of the following effects on all enemies: Slip or Near Death.

     Deathclaw, missile, and self-destruct cannot be learned.

     * Learned from the beginning

    ■■ Spirit specifications ■■

     When using the Spirit User’s “Dance” command, she is sometimes summoned dancing.
     The effects of the spirits are listed here.

      Dryad damage (ineffective against flying enemies)

      Kururahorn Damage (all)
      
      Napire Recover HP

      Leprechaun Absorb MP
      
      Kirin Recovers HP
      
      Arceis Damage + Slip
      
      Kuushi Damage (ineffective against flying enemies)

    This post has been viewed 67 time(s).

  • Making “FFV: Whirlwind” Eligible for Archipelago Integration

    In this devlog, clymax documents the changes to the Final Fantasy V: Whirlwind mod to make it Archipelago-eligible under current policies. You can follow clymax’s projects via FFVC or YouTube.

    Fan-Translation Removal

    Before: character dialogue

    After:

    Before: store dialogue

    After:

    Before: in-store dialogue

    After:

    Before: battle dialogue

    After:

    Before: ending poem

    After:

    Elements Left Intact

    Map Names

    Shop Names

    Item Names

    Menu Elements

    Character Names

    Character Attributes

    Abilities

    Actions

    Enemy Names

    Enemy Actions

    Battle Messages

    Ability Descriptions

    Item Descriptions

    Stats from Mr. Clio

    Remaining Work

    A set of character and NPC interactions at minimum still need to be checked and debugged to make sure they still function properly following the script removals.

    Examples include recruiting characters such as Lenna and Faris, engaging summons such as Shiva, Ifrit, Carbuncle, and Leviathan, and engaging bosses, the thirteen demons of the Rift, and the three superbosses (Omega, Shinryu, and Gogo).

    However, with the changes noted in this post, the fan-translated script of the game should no longer be embedded in any patch of the Archipelago-oriented build of the mod.

    This post has been viewed 108 time(s).

  • English Full Translation of FFV: Heroine Trilogy

    FF5r-IC Definitive

    For the related menu translation, see here. For the game notes, see here.

    To see the translation projects diagrammed, see here.

    An English full translation has been completed for waterga’s definitive mod of ff5aki’s Remix mod of Final Fantasy V courtesy of a translation team of clymax, xJ4cks, and BladePotato.

    The translation hack is currently available only as a private mod for our player community, namely, those with the Crystal Warrior role in Discord. An online patcher for the private mod is available to our player community courtesy of xJ4cks.

    This mod is known as FF5r-IC Definitive. The mod, which is in Japanese, is available here.

    Our localized nickname for this mod is FFV: Heroine Trilogy.

    Our localized nickname for Remix (FF5R) is FFV: Autumn Challenge.

    Unlike the menu translation, which is built directly on IC, this full translation is achieved by extending Serity’s 5r compatibility bridge to the RPGe translation.

    Says xJ4cks:

    Please visit FFV Central if you’re interested in

    the Beta release of The Definitive FF5r-IC,

    the turbo-charged upgrade to FF5r!

    • new Jobs, with new Abilities (& entirely new Magic in Disc3)
    • lots of new armor and items, especially in Disc3
    • crazy optional boss challenges throughout the game, plus special leveling areas in Disc3
    • yes, this romhack spans 3 “discs” and you swap roms twice along the way
    • green haired lady MC versus Bartz (just because)

    A special webapp can patch all 3 roms, so come on over to playtest and discuss this (arguably excessive) version of FFV!

    • this project is ongoing, and is a joint venture between clymax, me, and BladePotato all contributing our special talents.

    Western Credits

    • English Fan Translation Addendum by Team DiscChangers (clymax, xJ4cks, BladePotato) of FFV Central
      • Ft. DressCode by Cubear
      • DressCode Addendum by xJ4cks
      • “Clean” Improvements by xJ4cks
      • Web Patcher by xJ4cks
      • Translation Tools by xJ4cks
      • Quality Assurance by BladePotato
      • Title Screen by clymax
      • Compatibility Bridge by clymax
    • Base Translation Addendum by Serity, Kain Stryder, Odym82
    • Base Translation by RPGe (Myria, SoM2Freak, harmony7)

    Japanese Credits

    • Heroine Trilogy by waterga
    • Autumn Challenge by ff5aki
    • Base bugfixes, engine improvements, and QoL enhancements by Inu (see Boco’s FFV here for clymax’s publication of Inu’s work)
    • Base game by Square

    This post has been viewed 384 time(s).