Game Notes, Chapter Six
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■■ Magic Specifications ■■
Some magic effects are difficult to understand.
Here are some of the original spells in this patch.
Some of the items are the same specifications as the original FF5.
●White magic●
Thane Holy Attribute Attack Magic
Sword Thane Magic Sword Thane
Lasain Holy Attribute Attack Magic
Poison cures darkness, poison, and sleep. Effective on everyone during battle.
Wilna: Cures darkness, poison, frogs, dwarves, and zombies. Effective on everyone during battle.
Wall Protect + Shell
Volga: Protect + Shell to all allies
Revive: Revives all allies (recovers a small amount of HP)
Week Minimum + Old
Esunaga: Blindness, Zombie, Poison, Dwarf, Frog, Petrification, Silence, for all allies
Cures Berserk, Confusion, Paralysis, Sleep, and Aging
●Black Magic●
Gravity Non-elemental attack magic (non-percentage damage)
Graviga Non-elemental attack magic (non-percentage damage)
Elemento Fire + Ice + Lightning + Wind attribute attack magic (enemy only)
Elemera Fire + Ice + Lightning + Wind attribute attack magic (enemy only)
Water Water-element attack magic
Waterla Water-element attack magic
Water attribute attack magic
Shadow Dark attribute attack magic
Dark Dark attribute attack magic
Evil Dark Attribute Attack Magic
Spoil: Confuses and petrifies all enemies
Ruin Fire + Ice Element Attack Magic
Ruinga Fire + Ice Element Attack Magic
Ultima: Non-elemental attack on all enemies
●Space-time magic●
Shake Earth attribute attack magic
Quake: Earth-element magic attack on all enemies (Reflect piercing)
Gravide Non-elemental attack magic
Graviga Non-elemental attack magic
Clock MP recovery magic
Kurokuga: A magic spell that restores MP for all allies.
Defas Slow + Stop all enemies (enemy only)
●Holy magic●
All holy magic has reflect penetration ability.
Cures: Recover a large amount of HP for all allies
Resurrection: Revives all allies with a large amount of HP restored.
Neutralize: All allies are immune to darkness, zombies, poison, dwarves, frogs, stone, silence,
Cures Berserk, Confusion, Paralysis, Sleep, Aging, Slow, and Stop
A Mighty Guard Almighty Guard. Blink, haste, and attack all allies.
Inflicts Protect, Shell, Regenerate, Levitate, and Reflect states.
Falling Star – Four attributeless magic attacks.
Level Boost: Increase one ally’s level by 10.
Suspension: Puts all enemies into a powerful halt.
Erase All Erase all enemies.
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