FF5r-IC Definitive

Game Notes, Chapter Six

For the Game Notes index, click here. For clymax’s projects, click here.

■■ Magic Specifications ■■

 Some magic effects are difficult to understand.
 Here are some of the original spells in this patch.
 
 Some of the items are the same specifications as the original FF5.

 ●White magic●

  Thane Holy Attribute Attack Magic

  Sword Thane Magic Sword Thane

  Lasain Holy Attribute Attack Magic

  Poison cures darkness, poison, and sleep. Effective on everyone during battle.

  Wilna: Cures darkness, poison, frogs, dwarves, and zombies. Effective on everyone during battle.

  Wall Protect + Shell

  Volga: Protect + Shell to all allies

  Revive: Revives all allies (recovers a small amount of HP)

  Week Minimum + Old

  Esunaga: Blindness, Zombie, Poison, Dwarf, Frog, Petrification, Silence, for all allies
   Cures Berserk, Confusion, Paralysis, Sleep, and Aging

 ●Black Magic●

  Gravity Non-elemental attack magic (non-percentage damage)

  Graviga Non-elemental attack magic (non-percentage damage)

  Elemento Fire + Ice + Lightning + Wind attribute attack magic (enemy only)

  Elemera Fire + Ice + Lightning + Wind attribute attack magic (enemy only)

  Water Water-element attack magic

  Waterla Water-element attack magic

  Water attribute attack magic

  Shadow Dark attribute attack magic

  Dark Dark attribute attack magic

  Evil Dark Attribute Attack Magic

  Spoil: Confuses and petrifies all enemies

  Ruin Fire + Ice Element Attack Magic

  Ruinga Fire + Ice Element Attack Magic

  Ultima: Non-elemental attack on all enemies

 ●Space-time magic●

  Shake Earth attribute attack magic

  Quake: Earth-element magic attack on all enemies (Reflect piercing)

  Gravide Non-elemental attack magic

  Graviga Non-elemental attack magic

  Clock MP recovery magic

  Kurokuga: A magic spell that restores MP for all allies.

  Defas Slow + Stop all enemies (enemy only)

 ●Holy magic●

  All holy magic has reflect penetration ability.

  Cures: Recover a large amount of HP for all allies

  Resurrection: Revives all allies with a large amount of HP restored.

  Neutralize: All allies are immune to darkness, zombies, poison, dwarves, frogs, stone, silence,
           Cures Berserk, Confusion, Paralysis, Sleep, Aging, Slow, and Stop

  A Mighty Guard Almighty Guard. Blink, haste, and attack all allies.
           Inflicts Protect, Shell, Regenerate, Levitate, and Reflect states.

  Falling Star – Four attributeless magic attacks.

  Level Boost: Increase one ally’s level by 10.

  Suspension: Puts all enemies into a powerful halt.

  Erase All Erase all enemies.

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