Category: Final Fantasy

  • Series Showcase: No Random Encounters

    Whirlwind Family of Mods of Final Fantasy

    For the Whirlwind family of mods, click here.
    For clymax’s projects, click here. You can also follow him on YouTube.

    Final Fantasy VI: Tailwind (SNES)

    Hold A for random encounters.

    Final Fantasy V: Whirlwind (SFC)

    Hold A for random encounters.

    Requires game clear and Encounters OFF in Config.

    Final Fantasy IV: Downwind (SFC)

    Hold B for random encounters.

    Final Fantasy III: Crosswinds (FC)

    Hold B for random encounters.

    Final Fantasy II: Upwind (FC)

    Hold B for random encounters.

    Final Fantasy: Headwind (NES)

    Hold B for random encounters.

    So, what do you think? What’s your take on random encounters in JRPGs today? Comment below, or come check us out on Discord.

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  • Crosswinds Speedrun by NeoKakarot

    Whirlwind Four-Job Fiesta, Division IV-A

    For more info on the Whirlwind (Four-Job) Fiesta event, see here.
    For more on the Crosswinds mod for Final Fantasy III, see here.

    NeoKakarot is a fanatic of JRPGs, anime, and DOTA with an especially soft spot for games by Nihon Falcom. You can follow Neo’s work via YouTube or Patreon.

    Writes Neo shortly after his playthrough of Final Fantasy III on the Nintendo DS (playlist available here):

    Today we are playing Final Fantasy III for the NES on this stream, but it’s not a normal version of the game.

    For you see it has been modded by ‪@cIymax‬ and is called Final Fantasy III Crosswind!

    And I will be “speed running” it if you catch my drift.

    It should be a fun time!

    So, mark your calendars for Wednesday at 8pm Eastern, boys!

    Update

    The Speedrun.com submission is posted here, or see the video embed below.

    For the event leaderboard, click here.

    You can check the current event standings here.

    Crosswinds Any% in 5:07:13

    Titles Awarded: Bonus Conqueror I, Crosswinds Record Holder

    Date: August 20, 2025

    Team: FFV Central

    Congrats to Neo on the titles!

    This post has been viewed 23 time(s).

  • Which Final Fantasy Should I Play First, and Which Version?

    A Guide for Series Newcomers

    For clymax’s projects, click here.
    This piece reflects the personal opinion of clymax only. It does not necessarily reflect the opinion of the FFV Central community or of any of its members.

    It can be daunting to know where to start as a newcomer to the series in this day and age.

    Enter ports, re-releases, and mods into the fray, only complicating matters further.

    This post covers the series up to Final Fantasy X. Entries beyond Final Fantasy X can be the subject of a future post.

    Banner credit: Genki_JPN on Twitter.

    Where Should You Start?

    With the following recommendations in hand, a new player can jump in with the very first entry in the series, Final Fantasy, before taking on the rest of the series in release order.

    If open-world chest rando is not desired as a mod theme, a new player can instead start with Final Fantasy III on the PSP before taking on subsequent entries in release order. This skips both Final Fantasy and Final Fantasy II.

    EntryVersionModMod Theme
    INESHeadwind+Open-World Chest Rando*
    IIFCUpwind+Open-World Chest Rando*
    IIIPSP (3D Remake)
    IVSNESUltima PlusExpansion
    VSFCWhirlwind+New Modes Galore
    VISFCT-EditionExpansion
    VIIPSXComprehensive ATB EnhancementATB
    VIIIRemastered
    IXPSXComprehensive ATB EnhancementATB
    XHD Remaster

    + The post author is also the hack author, so take the recommendation with a grain of salt. Also, these are private mods only available via an event or via Game Jolt.
    * Only if a heavily modernized and more chaotic version is desired. A loose patch may be available to turn off chest rando: place a help request in our Discord for assistance.

    So, what do you think? Which entry and version would you recommend newcomers start with? Would you recommend a mod? Comment below, or check us out on Discord.

    This post has been viewed 1 time(s).

  • Indie Spotlight: Dualia

    The Indie RPG that Began as a Romhack of Final Fantasy VI

    ppml is an indie dev and hacker best known for Final Fantasy Jobs, a comprehensive hack of Final Fantasy VI. This post is by ppml with minor edits by clymax for publication.

    I wanted to share a brief introduction to Dualia, the RPG I’m developing.

    It originally began as a Final Fantasy VI ROM hack, but due to the project’s ambitious scope, I ultimately decided to abandon the hack and instead build a full game from the ground up.

    What is Dualia?

    Dualia is an indie RPG inspired by classics like Final Fantasy and Bravely Default.

    In development for over three years, it features 18 playable characters—each with their own story, motivations, and ideology—facing a looming catastrophe.

    Your choices will shape the fate of the party and the world itself.

    Narrative Focus

    The story offers multiple perspectives within a conflict between allied nations that can’t agree on how to confront a greater threat.

    Roles shift over time, and some characters may even change sides.

    Character & Combat

    Each hero is based on a distinct profession with a unique combat style.

    Elemental weaknesses also affect your party, triggering status effects tied to personality—such as “rebellion” or “loss of faith.”

    Decision & Battle Systems

    The game branches based on decisions made throughout the story.

    The battle system allows players to store or spend turns, centered around the Crystal—granting extra turns, reviving allies, and evolving into powerful summons.

    More Info

    Languages: English & Spanish

    Platform: Steam

    Release: Late 2027

    Twitter/X: https://x.com/DualiaRPG

    Youtube: https://www.youtube.com/@DualiaRPG

    Demo: Menu Interface

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