Whirlwind Mod’s Stormbringer Expansion
For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

The following mod showcase is provided courtesy of clymax.
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For the Whirlwind family of mods, click here. For clymax’s projects, click here.
The design is an initial one and is subject to change.

Whirlwind Config changes to activate Archipelago mode.

The slider for item shops is moved two notches to the right of the default position for that slider.
For more updates, check out the Whirlwind topic in the Archipelago Discord (or the Archipelago topic in the Whirlwind Discord).
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In this devlog, clymax documents the changes to the Final Fantasy V: Whirlwind mod to make it Archipelago-eligible under current policies. You can follow clymax’s projects via FFVC or YouTube.

Before: character dialogue

After:

Before: store dialogue

After:

Before: in-store dialogue

After:

Before: battle dialogue

After:

Before: ending poem

After:

Map Names

Shop Names

Item Names

Menu Elements

Character Names

Character Attributes

Abilities

Actions

Enemy Names

Enemy Actions

Battle Messages

Ability Descriptions

Item Descriptions

Stats from Mr. Clio

A set of character and NPC interactions at minimum still need to be checked and debugged to make sure they still function properly following the script removals.

Examples include recruiting characters such as Lenna and Faris, engaging summons such as Shiva, Ifrit, Carbuncle, and Leviathan, and engaging bosses, the thirteen demons of the Rift, and the three superbosses (Omega, Shinryu, and Gogo).

However, with the changes noted in this post, the fan-translated script of the game should no longer be embedded in any patch of the Archipelago-oriented build of the mod.
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