Category: randomizers

  • Ys III: Wanderlust Released for Super Nintendo

    For clymax’s projects, click here. You can also follow him on YouTube.
    For the Wanderlust family of mods, click here.

    The Ys III: Wanderlust mod on SNES has been released courtesy of clymax.

    This mod is unofficial and is unaffiliated with Nihon Falcom.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new randomization.

    A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt.

    A leaderboard is also available here.

    Development Build: Features

    Chest items are now randomized. Story-progression items not yet randomized.

    Currently, duplicates can still be rolled.

    Experience boosted to 16x.

    Gold boosted to 16x.

    Ring boosted to 16x.

    Locked doors have been unlocked to start.

    Player i-frames increased from 20f to 60f.

    Skips dialogue that blocks progression. Also skips dialogue that is only heard once.

    World-map locations unlocked to start.

    Ogre’s Ball of Fire no longer needed to light Galbalan’s Island.

    Ring efficiency improved to 6.4x. Specifically, ring is reduced every 64f instead of 10f.

    All progression blocks removed.

    Cutscenes that return you to town from dungeons are now whitelisted from cutscene skips.

    Reenabled cutscene skips in the room with the cutscene trigger, when heading toward the boss rather than returning from defeating the boss.

    You can now do a triple jump. But beware of jumping out of bounds, as it can softlock your game.

    Town health regen boosted to 4x. Does not affect Ring health regen.

    You now deal a minimum of one instead of zero damage against enemies, including bosses.

    The final boss is now vulnerable even when his heart isn’t visible. This is the case even when one or more of his hands are still visible.

    The dialogue for finding herb medicine in the volcano has been whitelisted from being skipped.

    You can now hold the L button to force a skipped dialogue to still occur.

    The pool of random items has been shrunk to include only items that drop from chests in vanilla.

    Duplicate rolls have been removed.

    So, what do you think? Which platform do you think has the best version of Ys III? Where do you think Ys III ranks in the series? Comment below, or come check us out on Discord.

    This post has been viewed 113 time(s).

  • Crosswinds Speedrun by NeoKakarot

    Whirlwind Four-Job Fiesta, Division IV-A

    For more info on the Whirlwind (Four-Job) Fiesta event, see here.
    For more on the Crosswinds mod for Final Fantasy III, see here.

    NeoKakarot is a fanatic of JRPGs, anime, and DOTA with an especially soft spot for games by Nihon Falcom. You can follow Neo’s work via YouTube or Patreon.

    Writes Neo shortly after his playthrough of Final Fantasy III on the Nintendo DS (playlist available here):

    Today we are playing Final Fantasy III for the NES on this stream, but it’s not a normal version of the game.

    For you see it has been modded by ‪@cIymax‬ and is called Final Fantasy III Crosswind!

    And I will be “speed running” it if you catch my drift.

    It should be a fun time!

    So, mark your calendars for Wednesday at 8pm Eastern, boys!

    Update

    The Speedrun.com submission is posted here, or see the video embed below.

    For the event leaderboard, click here.

    You can check the current event standings here.

    Crosswinds Any% in 5:07:13

    Titles Awarded: Bonus Conqueror I, Crosswinds Record Holder

    Date: August 20, 2025

    Team: FFV Central

    Congrats to Neo on the titles!

    This post has been viewed 22 time(s).

  • Randomizers Compared

    Final Fantasy Series

    For the Whirlwind family of mods, click here. For clymax’s projects, click here.

    This post compares randomizers that coders have made for the Final Fantasy series over the years.

    Both web- or app-based randos, and self-rando mods, are included in this comparison.

    Note that roguelikes are not included in this post.

    Comparison Chart

    Note that “⏯” represents a feature that can be toggled in game.

    FFNameSelf-RandoAuthor(s)
    IFinal Fantasy RandomizerEntroper
    IHeadwindclymax
    IIUpwindclymax
    IIIFinal Fantasy III Randomizernachoyacopu
    IIICrosswindsclymax
    IVFree Enterpriseb0ardface
    IVDownwindclymax
    VCareer Daycaerulius, cleartonic
    VGrand Crossabyssonym
    VWhirlwindclymax
    VIWorlds CollideAtmaTek
    VIBeyond Chaosabyssonym
    VITailwindclymax

    So, what do you think? Do you know of a randomizer that should be added to or removed from the list? Which listed randomizer is your favorite? Comment below, or come check us out on Discord.

    This post has been viewed 29 time(s).

  • Ultima Derby Sign-Ups Open

    Brought to You by the FFVI: Worlds Collide Community

    The Final Fantasy VI: Worlds Collide community is hosting the latest iteration of the Ultima Derby event. Says event organizer Drinks Glue:

    The Ultima Derby officially returns October 17th & 18th and we’re currently accepting sign ups!

    There are two ways you can participate in the Ultima Derby Relay Race and help raise money for fantastic causes:

    1.) You can volunteer as a runner or restream team member (Or both!) using this form and signups will be filled out into race matchups & restream duties based on your availability with the Ultima Derby flags.

    2.) Interested in playing in the Ultima Derby but with different FF6WC flags? Or what about a different game? You can submit your own submissions (here) to participate in the Ultima Derby! Submissions should be 1v1 races with commentary.

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