Mirrored at the sole discretion of clymax for sake of transparency on Retro Achievements, which was one of the aims of Moderator BahamutVoid in leaving his farewell letter not long after Administrator televandalist’s own resignation letter dropped.If you have any concerns with this mirror, please reach out to clymax directly.
Screenshots added during the editorial process.
YoniArousement is a fan of Doraemon and Arcade games. He has created his own games in Game Maker, M.U.G.E.N and RPG Maker 2003. He produced several Streets of Rage romhacks throughout the years of 2012-2022. He still uses YouTube like he’s living in 2007.
YoniArousement’s flagship romhack is Bishoujo Super Street Fighter II: Glamor Queen. It’s a combo and fighter replacement ROM Hack of the Sega Genesis version of Super Street Fighter II. It features tweaked move sets, edited sounds, juggles and adds dashes. The project came about when he was tweeting Game Genie codes for the game.
Hi. Under my previous usernames of Lorenzo The Comic and Candra Software, I used to produce a lot of ROM Hacks of Streets of Rage 2 & 3 over the years starting in 2012, when gsaurus made his ROM Hacking tools. I was once a moderator on the old Streets of Rage Online forums.
Sometime after gsaurus released his Pancake tools, I started using them with little prior experience with ROM Hacking. It was a massive boon for me and a lot of other people who wanted to insert their own characters into SOR 2/3. Pancakes is really user friendly, as you can edit the animations and hitboxes with ease, and it generates the tile layouts for you without needing to manually define the tile maps. It’s part of the reason why so many SOR2&3 ROM Hacks were made. Pancakes was the tool that got me further interested in ROM Hacking.
Later on in 2012, gsaurus released his Mega Drive Voice Editor tool that can replace PCM samples. gsaurus had shown previews of Streets of Rage 2: Syndicate Wars, a ROM Hack that Red Crimson and he has been working on where you get to play as all the enemies and bosses (barring Vehelits, as gsaurus later decided that it would make no sense playing as a floating head). All the enemies and bosses’ graphics were converted from compressed to uncompressed, so their graphics can be edited freely. SOR2SW added a Survival Mode, and was released around January of 2013 as far as I remember, and I would use v0.9 of the ROM Hack as the base for most of my SOR2 hacks.
Editing enemies in SOR2SW can lead to all sorts of bugs that would need to be undone, such as the options menu not loading. Editing Blaze in a BKIII ROM would also cause problems, like the title screen crashing the game. I make lots of backups of my ROM Hacks in case problems happen.
A thing that might set my SOR Hacks apart from others, is the enemies playing more death cries, or the bosses having their own death cries, like in SOR2: Mortal Kombat CX where the bosses play the fataility scream from Mortal Kombat II.
As for the SOR ROM Hacks I made, SOR2: Puyo Wars was an experiment to see if I could change all the characters. Girls’ Paradise and Simpsons Edition were made during a time when the Unity Genesis Collection’s Steam Workshop was still new at the time. By 2018 or 2019, I was starting to get bored of making these. The ROM Hacks I made where the characters are more viable such as SOR2: Battletoads & Double Dragon would have the bare minimum when it comes to enemy replacements.
For clymax’s projects, click here. You can also follow him on YouTube.
This post explores the mods over the years, that have managed to break the damage limit (BDL) of 9,999 in the vanilla game engines of the classic entries in the Final Fantasy series.
Final Fantasy IV (SNES): BDL of 9,999
Break Damage Limit by chillyfeez (2015) | download link