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The Liberation mod of Super Metroid on Super Nintendo is now in closed beta courtesy of clymax.
This mod is unofficial and is unaffiliated with Nintendo.
Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new randomization.

A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt.
Development Build: Features

The opening cutscene is skipped. So is the intro sequence at Ceres Station.

Planet Zebes is preactivated.

Missile Expansions give you twenty missiles instead of five missiles.


Demonstrating the open world.
Gray doors have not been made openable, due to instability issues on certain maps.
Speed blocks are not yet breakable by the normal beam. Many other types of blocks are, however.
Demonstrating Plasma Beam plus Spazer Beam.
Demonstrating random drops. These drops can give you duplicates.
Item locations are the same as in vanilla.
Incorporates the Kraid Hyper Beam crash fix in support of the new Plasma-Spazer beam combo.
So, what do you think? Which 2D entry is your favorite in the Metroid series? Comment below, or come check us out on Discord.
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