Category: self-randomizers

  • Series Showcase: Early Airship

    Whirlwind Family of Mods of Final Fantasy

    For the Whirlwind family of mods, click here.
    For clymax’s projects, click here. You can also follow him on YouTube.

    Final Fantasy VI: Tailwind (SNES)

    Hold SELECT and press X to warp between worlds.

    When pressing A, you can summon your airship to your current location.

    Final Fantasy V: Whirlwind (SFC)

    Press SELECT to warp between worlds. Requires world set to OPEN in Config.

    Emergency airship also available to summon to your current location. Hold START and press A for the emergency airship.

    Final Fantasy IV: Downwind (SFC)

    Final Fantasy III: Crosswinds (FC)

    Press SELECT to summon the Nautilus from anywhere.

    Hold B and press SELECT to summon the Invincible from anywhere.

    Final Fantasy II: Upwind (FC)

    Press A to summon the airship from anywhere.

    Final Fantasy: Headwind (NES)

    Press A to summon the airship from anywhere.

    So, what do you think? Comment below, or come check us out on Discord.

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  • Open World Compared

    Whirlwind Family of Mods

    For the Whirlwind (Four-Job) Fiesta event, click here.
    For the Whirlwind family of mods, click here.
    For clymax’s projects, click here.

    This table summarizes the open worlds offered by the Whirlwind family of mods of Final Fantasy I-VI.

    Note that “⏯” represents a feature that can be toggled in game.

    ModCutscene SkipsSequence BreaksStarting VehiclesVehicle SummonWorld Warps
    Headwind2
    Upwind3
    Crosswinds2
    Downwind3
    Whirlwind2Emergency button sequence
    Tailwind1

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  • Pure Chaos Compared

    Whirlwind Family of Mods

    For the Whirlwind (Four-Job) Fiesta event, click here.
    For the Whirlwind family of mods, click here.
    For clymax’s projects, click here.

    This table summarizes the Pure Chaos playstyle as offered by the Whirlwind family of mods of Final Fantasy I-VI.

    Note that “⏯” represents a feature that can be toggled in game.

    ModConfig MenuChest RandoShop RandoEnemy RandoBonanza1Job Rando
    Headwind
    Upwind
    Crosswinds
    Downwind
    Whirlwind
    Tailwind
    1. Random bonus drops after each battle. ↩︎

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  • Romancia: Awakening Released

    For clymax’s projects, click here. You can also follow him on YouTube.

    The Romancia: Awakening mod on Famicom is now in Early Access courtesy of clymax.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new randomization.

    A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt.

    Development Build: Features

    You no longer need the blue orb to go past the first barrier.

    Key items are now randomized.

    Seeding not yet supported. Duplicates can be rolled.

    So, what do you think? Which platform do you think has the best version of Romancia? Where do you think Romancia ranks in the series? Comment below, or come check us out on Discord.

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