Category: Square

  • Ultima Derby

    Brought to You by the FFVI: Worlds Collide Community

    The Final Fantasy VI: Worlds Collide community is hosting the latest iteration of the Ultima Derby event.

    The event will be held to the benefit of the Ontario Veterinary College Pet Trust and the St. Jude Children’s Research Hospital.

    The two-day event kicks off at 6pm Eastern on Friday, April 18.

    You can follow the action on Worlds Collide’s official Twitch channel here.

    For more information on Worlds Collide, you can visit their website here or check out their YouTube channel here.

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  • Final Fantasy—Re:Jobbed Released

    The FF—Re:Jobbed mod has been released courtesy of YeOldeLoremonger.

    Release Build: Features

    An all-new lineup of jobs for an all-new experience.

    Development Build: Features

    The release build covers content from Cornelia to heading to Pravoca.

    The development build covers content from Pravoca to the Temple of Fiends past.

    You can get early access to the development build here.

    This post has been viewed 24 time(s).

  • Secret of Mana: Tremors Released

    You can follow clymax’s projects via FFVC or YouTube.

    The Secret of Mana: Tremors mod has been released courtesy of clymax.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new seed.

    A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt. Our sister Discord1 is available for support.

    1. Battle of Olympus Central Discord here. ↩︎

    Release Build: Features

    Weapons now charge twice as qiuckly.

    Development Build: Features

    Weapons no longer have cooldown.

    Items from chests have been randomized. Gil chests and trap chests are not currently randomized.

    The randomized item can be a weapon, armor, helmet, accessory, or consumable, as shown in these next screenshots.

    You now start with the Flammie Drum.

    Names of random items now show.

    Weapon orbs now drop instead of weapons.

    Rare drops are no longer randomized. Only common drops are.

    Drop rate of chests boosted to 4x.

    Gold drops now randomized.

    Character experience boosted to 8x. Same for weapon experience and magic experience.

    Dashing no longer has cooldown.

    Mana Fortress can be landed on to start.

    Mana Fortress can be entered once landed on.

    Seeding now supported. The first five letters of the boy’s name gives you a specific sequence of chest rolls. This is regardless of where the chests appear.

    So, what do you think? How do you think Secret of Mana ranks in the Seiken Densetsu series? What’s your favorite Secret of Mana character to play as?

    This post has been viewed 108 time(s).

  • Chrono Trigger: Timeless Released

    You can follow clymax’s projects via FFVC or YouTube.

    The Chrono Trigger: Timeless mod has been released courtesy of clymax.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new seed.

    A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt.

    Release Build: Features

    You will start the game with Marle already in your party.

    The guards blocking the north exit at the Fair have been despawned.

    All portals at the End of Time have been unlocked.

    Development Build: Features

    Access to the Epoch has been granted, and the Epoch has been upgraded with flight.

    Chest items have been randomized. Item types are still under research along with freespace.

    So, what do you think? Is Chrono Trigger one of the best games not to get a direct numbered sequel? Which is your favorite ending in Chrono Trigger?

    This post has been viewed 43 time(s).