Category: translations

  • Way of the Samurai’s English Fan Translation Enters Early Access

    Japanese Mod of Final Fantasy V (SFC)

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    An English fan translation of FFV: Way of the Samurai has entered early access courtesy of clymax. Way of the Samurai is our localized name for the mod.

    The Japanese name of the mod is FF5r The SAMURAI. The mod is by Time Mage (時魔道士). The original Japanese version of the mod can be found here.

    The mod is based on FFV: Autumn Challenge and spans two roms.

    Check back later for more info on the mod.

    The English translation is in the form of a new compatibility bridge to Serity’s compatibility bridge to the RPGe fan translation of FFV vanilla.

    Without the new compatibility bridge, the mod crashes during gameplay.

    The translation is a private mod of the FFV Central community. The private mod is on the rotation of mods that can be obtained through our Whirlwind Fiesta annual summer event. The private mod is also available via Game Jolt.

    For patching instructions, project status, or other assistance, please check us out on Discord. A teaser trailer is below.

    Changes from Autumn Challenge

    Time Mage’s notes on changes, machine translated courtesy of clymax along with annotations added by clymax in curly braces:

    The ABP required to level up your job is generally low, with a few exceptions.

    You can learn from any job.

    Like the Freelancer and Paladin, the Samurai
    inherits the best stats from the jobs they have mastered.
    The default abilities of a mastered job, such as hidden passages, magic barriers, and knowledge of potions, are available to all jobs.

    Samurai {replaces Knight}

    The second command is [Special Move].
    When your job level reaches 8,
    the second command changes from [Special Move] to [Fan].

    Job Trait:
      Both Hands
      White Bird

    !A piercing
      attack that ignores defense.

    !Special Move (Finishing Move)
      Area Slash Deals the same damage as a normal attack to all enemies, but reduces their HP by 1/8. Hit rate 100.
      Swallow Reversal Deals approximately twice the damage of a normal attack to one enemy, but reduces their HP by 1/8. Hit rate 100.

    Samurai equipment
      : Can be equipped with a sword, Japanese helmet, Japanese armor, and Japanese shield.

    !Secret Technique
      Vacuum Slash: Deals approximately twice the damage of a normal attack to all enemies, but reduces
      their HP by 1/8. Accuracy: 150 One-Hit Kill: Deals approximately four times the damage of a normal attack to a single enemy, but reduces their HP by 1/8. Accuracy: 150

    !Jinpuu (Windstorm):
      Deals damage equal to the user’s current HP to all enemies a random number of times.

    Ryujin (Dragon God): Grants the effects
      of Counter, White Feather Catch, Vigilance, Preemptive Attack
      , Haste, Protect, Shell, and Levitate
      (only effective when set as the third command).

    Knight {replaces Samurai}

    Job trait:
    Dual wield

    The second command is White Magic, and
    the fourth command is Shield.

    When your job level reaches 6,
    the first command changes from “Attack” to “Double Slash”.

    !Double Slash (Two-hit slash) Attacks twice

    !Holy Sword Technique: Different techniques are unleashed depending on the number of enemies.

    When your job level reaches 8,
    the first command changes from “Double Slash” to “Holy Sword Technique”.

    Monk
    ! Charge (second command) now has a shorter waiting time.

    Thief
    ! Throw it! It’s the third one.

    Dragoon
    ! Jump: Deals 4x damage when equipped with a spear.

    Berserker
    Axe-type weapons have a higher hit rate and less damage variation.
    First strike. Empty. Empty. Melee.

    White Mage
    Dispel and Reflect become Blue Magic
    , and mastering them levels up the Knight’s White Magic.

    Time Mage
    Job Trait : Can equip the Anti-Slow Rod, making them immune to Slow and Stop.

    Red Mage (Shirokuro-ma)
    Can learn spells up to level 1, meaning they can use both White and Black magic up to a maximum of level 4, but
    they cannot learn Consecutive Magic.

    Blue Mage

    The Moon Flute
    can be cast on either friend or foe, single target or all targets. It can also be used to remove the effects of Investigate, Analyze, and Learn.

    The Magic Swordsman’s
    magic sword can be cast on a single or all allies.
    The magic barrier activates when HP is at 1/4.

    Hunter
    ! Barrage of attacks (5 consecutive attacks)

    Paladin {replaces Mimic}
    ! Consecutive Magic

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  • Kyoto Xanadu (PC) with English Translation Patch

    Let’s Play and Game Review by NeoKakarot

    NeoKakarot is a fanatic of JRPGs, anime, and DOTA with an especially soft spot for games by Nihon Falcom. You can follow Neo’s work via YouTube or Patreon.

    Writes Neo:

    It’s finally time to play Nihon Falcom’s newest game; Kyoto Xanadu!

    This is falcom’s first game in over 10 years that isn’t an Ys or Trails release!

    The machine translation is allegedly by the Xanadu Translation Project. This attribution could not be confirmed as of this writing because their Discord server appears to have been deleted.

    A series playlist is available here.

    A post-playthrough game review is below.

    This post has been viewed 29 time(s).

  • English Fan Translation of Ys III Remaster Released

    Wanderers from Ys (PS2)

    You can follow Kaisaan’s projects via Twitter, the web, Ko-Fi, or Discord.

    Xynosaur is a fan of retrogaming who is also a creator in demo/chip music. You can follow Xyno’s work via YouTube, Bandcamp, or Soundcloud.

    Announces the project lead and prolific Ys modder Kaisaan:

    Here is a mod showcase stream courtesy of Xynosaur.

    For those who don’t know, Taito partenered with Falcom to “remake” Ys III, Mask of the sun and V on the PS2 (only released in Japan of course)

    We got the Ys V translation in the beginning of 2026 and Ys III’s fan translation just got released a couple of days ago…

    I really hope this one is better than the remake they did for Ys V lol (you can watch the stream I did on Ys V if you wanna see the trainwreck that it is lol)

    An additional announcement was made by Kaisaan:

    Wanderers Boss Rush Contest

    This is a big one. To celebrate the release of Wanderers PS2 English, we are having a contest!
    This version of Wanderers has a Boss Rush mode (unlocked after beating the game once on any difficulty) included that records your final time, so let’s see who can get the best time!
    Rules:

    • Record a full, unedited run and upload it to #wanderers [channel on The Dandelion Discord]
    • Don’t cheat, we reserve the right to disqualify any entries that we suspect to be cheated
    • You can submit as many runs before the deadline but only the best time will be counted
      There will be prizes for the Top 5 fastest times with 1st place getting 1 year of Discord Nitro Basic! 2nd-5th place will receive 1 Month of Discord Nitro Basic (Thank you so much to Etokapa for funding the prizes!)
      You will have until to submit runs!

    So, what do you think? Comment below, or come check us out on Discord.

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  • Roundup: T-Edition Projects by clymax

    Final Fantasy Series Mods

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    Special thanks to Kain Stryder for troubleshooting assistance and for maintaining the Mato translation beyond v2.9.4 and for the Lua translation. You can follow Kain’s work via NG Plus, RHDN, or YouTube.

    Our localized nickname for T-Edition is Omega Mk. II.

    1. Floating Continent Glitch Fixes for FFVI: T-Edition (SFC)

    For the publication of the base hack, Tsushiy Edition (T-Edition), which is in Japanese, click here. You can follow Tsushiy via YouTube.

    Stable Build

    For the publication of the glitch fixes as a hack addendum, click here. Only applies to T-Edition v2.9.6+.

    Confirmed to work with the Mato translation and the Lua translation of T-Edition. You can find the Lua translation here.

    Dev Build

    For the dev build, come by our Discord. Includes the features from the stable build plus the additional features below.

    The trophy for taking ~200,000 steps now activates correctly.

    This bug appears to have been fixed previously in the Mato translation. But only now has the fix been isolated and backported to the Japanese original via reimplementation.

    To avoid bifurcating the patch for the Japanese original, the steps portion of the patch is compatible with the Mato translation only if the patch is applied first.

    2. Floating Continent Glitch Fixes for Mato Translation of FFVI: T-Edition (SFC)

    For the publication of the base translation by Tomato (Mato), currently maintained by Kain Stryder on New Game Plus, click here. You can find the original publication via Mato’s older site or RHDN; you can follow Mato via his new site or YouTube.

    Stable Build

    For the publication of the Glitch Fixes as a translation addendum, click here.

    Confirmed to work with the Mato translation of T-Edition.

    Dev Build

    For the dev build, come by our Discord. Includes the features from the stable build plus the additional features below.

    Kefka small battle sprite fixed.

    Catoblepas can now be fought.

    Strago wearing the Lunar Cloak no longer causes Asura or Phoenix Espers or certain magic to be lost with Terra in your party.

    Gau can now equip the Atma Weapon. This accompanied a menu update in T-Edition, and that update has yet to be made compatible with the Mato translation.

    The trophy for getting all the Espers is now awarded in Narshe Beginner House. Update on August 27: as it turns out, the previous fix was only a partial fix, and now the fix has been completed.

    Update on August 26: Strago wearing the Engineer Goggles no longer causes Asura or Phoenix Espers to be lost.

    Update on August 27: Edgar wearing the disguise set no longer causes Terra to unlearn a magic spell. Ten more bugged costumes were isolated by their code and fixed.

    Update on August 31: Five more bugged costumes were isolated by their code and fixed.

    The above fixes are for v3.0.5+.

    The Floating Continent fix and the Kefka fix also apply to v2.9.7, while the rest do not apply other than Catoblepas, which requires backporting.

    The following fix was specifically backported to v2.9.7: Catoblepas can now be fought.

    This fix is available as part of a standalone patch for v2.9.7 via Discord.

    3. Esper Two-Column Reversion for Lua Translation of FFVI: T-Edition (SFC)

    This fix is available via Discord.

    The Lua translation is by Serity, Lazarus, and Kain Stryder. You can find more info on it here, while the latest downloads can be found here.

    Before:

    After:

    Update on August 30: the Blue spell menu was reportedly still bugged, so the entire fix has been redone using a different approach.

    4. T-Edition Japanese Credits

    Note: details are subject to being finalized.

    NameContribution
    TsushiyProject creator
    Omega AuthorOmega Romhack
    Omega Additional AuthorOmega Additional Romhack
    giangurgoloOverkill 32,000
    Mr. 288Major menu/status work: Status Display Addition, Eidolon List, Main Menu, Status Menu modifications and subsequent fixes
    NAOKIExtensive character/costume artwork, portraits, Gau imagery, Kefka sprite and other graphical contributions
    マイセン (Maisen)Extensive music sequence-data corrections and adjustments
    MadsiurMonster-drop probability expansion; Mini-Maps Upgrade
    LenophisStat Growth patch
    HatZen08True Duel, Half Health Warning, Imitation Art and Fixed Regen patches
    GrayShadowsNatural Ability Extension; later stat-increase-item processing
    InuFF6 music patch
    AssassinBeheRow.ips; Magic Damage Overflow Fix
    Leet SketcherColor Wheel tweak; Chain of Command bug fix
    SPARXWonder Wand process; later Reraise/invisibility/action bug fix
    snowATB gauge work; later HP/MP growth processing
    Mr. 228Terra/Celes default sprite edits
    Kain StryderLocke sprite/portrait work and later T-Edition-related work
    FrisbeeWarring Triad gameplay idea incorporated into T-Edition
    GensCostume portrait/image work and patch creation
    Jameswhite89Setzer sprite design used as basis for later Setzer sprite
    LaurelCharacter portrait artwork used for default portraits
    882Locke costume-pose fixes
    960Cyan Exotic Foreign Armor portrait
    Mr. 212Level-up process bug fix
    Mr. 222FF2 Battle Scene 2 sequence-data correction
    Mr. 205Multiple-level HP/MP growth calculation fix
    Mr. 724Gauntlet accessory bug fix
    assassin17Deceptive Tapir fix
    The FF6 Hacking CommunityStray Flash patch used to correct Flash’s sprite location
    clymaxLater T-Edition fixes, including the Floating Continent/WoR teleporter soft lock and trophy-related fixes
    148Item-position-after-Sort fix
    154Long-standing item-placement/battle-effect fix

    5. Translation Project for Rachel Trilogy (FF6T-IC)

    Work is in progress for a mod that spans three roms.

    Like other mods such as the Heroine Trilogy translation, this mod is planned as a private mod affiliated with the FFV Central community. Community members who meet certain criteria can be eligible for accessing the mod (subject to change).

    Our localized nickname for this mod is FFVI: Rachel Trilogy. The original name for this mod is FFVI: Tsushiy Edition (T-Edition): IC by waterga.

    More updates may be posted here over time.

    Find us on Discord for the latest news on this project.

    6. Translation Project for Base Mod, Omega

    TBA

    7. Translation Project for Sister Mod, FFIV: T-Edition

    TBA

    So, what do you think? What’s your favorite mod of Final Fantasy VI? Comment below, or come check us out on Discord.

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