Category: translations

  • Localizing Titles of Japanese Mods

    Final Fantasy V Hacks

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    1. FF5r (Remix) by ff5aki: “Autumn Challenge”

    Recoined as FFV: Autumn Challenge via editorial discretion for purposes of the writer’s posts on this blog. Aki is taken to mean autumn in this context.

    The game difficulty is significantly increased from vanilla.

    Official name stays the same and will still be referenced.

    For Serity’s fan translation of this mod on RHDN, see here.

    2. FF5r-IC by waterga: “Heroine Trilogy”

    IC has no particular meaning.

    Recoined as FFV: Heroine Trilogy via editorial discretion for purposes of the writer’s posts on this blog.

    As the name suggests, this mod features a heroine instead of Bartz, and the mod itself spans three roms.

    Heroine Trilogy uses Autumn Challenge as a base. However, players need not concern themselves with this detail, especially with the advent of our web patcher.

    The game difficulty for the most part is on par with vanilla.

    Our translation team should ideally reach a unanimous decision before an official renaming can happen.

    For now, the official name stays the same and will still be referenced.

    For more info on our translation project, see here.

    3. FFV Clean and FF5r Clean by xJacks: “Clean Edition” (TBC)

    Exclusive font, script, and icon improvements along with a curated compilation of QoL and bugfixes.

    The mod author is currently considering a rebranding.

    My personal suggestion is to keep the current branding using the recoined names, i.e., FFV: Clean Edition and Autumn Challenge: Clean Edition.

    The reasoning is that the same approach is taken in both versions in terms of what’s being changed.

    To call them something different would seem to be more confusing. You may even find yourself explaining to someone, “Oh, ‘Sparkles’ is just ‘Clean’ but for Autumn Challenge” (made-up example).

    This post will be updated when more details from the mod author become available.

    For more info on the mod, see here.

    4. FFV: Ancient Cave by Anonymous

    This mod title is pretty self-explanatory, so it won’t need to be localized.

    For Sky Render’s fan translation of this mod on RHDN, click here.

    5. FFV: Nostalgia by Anonymous

    The naming of this mod can be revisited if and when a fan translation of this mod becomes available.

    6. FFV Patch Set (Bugfixes) and Various Patch Files (QoL) by Inu: “Boco’s FFV”

    clymax’s upcoming compilation mod of Inu’s work will be dubbed Boco’s FFV. More details to be released in the near future.

    Implementing the Changes

    Romhack Plaza

    Before

    After

    Special Thanks

    Special thanks to team members of Final Fantasy IV – Ultima for raising and discussing the issue with our team members. You can check out their Discord here, or click the thumbnail to learn more about the mod.

    So, what do you think? Comment below, or come check us out on Discord.

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  • FFX-2 English Translation Released by Gledson999 of Retro Jogos

    Final Fantasy X-2 International + Last Mission (PS2)

    You can follow Gledson999’s work on YouTube or the web.

    News Announcement: https://www.romhacking.net/news/3287/

    Project Thread: https://www.romhacking.net/forum/index.php?topic=40628.0

    The following announcement was made by romhacker Gledson999 of Retro Jogos [Brazilian for “Retro Games”].

    After many years, Final Fantasy X-2 International + Last Mission has received a fully English version for PS2.

    This game features many exclusive features, such as new dresspheres, a new garment grid, new monsters, a new secret game mode called Last Mission, an extra menu that allows you to capture monsters, train them, learn their stories, and use them in battles (fully playable), an exclusive tournament with powerful monsters, and new missions.

    This project was created by Gledson999 using tools he developed himself, but it also included image tools by Gdkchan and kernel text tools by Nameless.

    kr_ps2 also contributed, making several important fixes for the game’s smooth operation. He was also responsible for discovering and correcting the hardware lock-up issue and the RAM limitation in the game.

    Other coverage from around the web:

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  • FF5r-IC Dungeons Newly Used in Each Rom Chapter

    Final Fantasy V Remix waterga Mod

    Spoiler warning. Major dungeons only.

    Layout by clymax. Data by BladePotato.

    VanillaRemixIC Rom1IC Rom2IC Rom3
    WORLD 1
    Wind Shrine
    Ship Graveyard
    North Mountain
    Walse Tower
    Fire-Powered Ship
    Library of the Ancients
    Ronka Ruins
    WORLD 2
    Big Bridge
    Underground Waterway
    Drakenvale
    Barrier Tower
    Gil Cave
    Great Forest of Moore
    WORLD 3
    Pyramid of Moore
    Jachol Cave
    Island Shrine
    Fork Tower
    Sunken Walse Tower
    Great Sea Trench
    Easterly Falls
    Phoenix Tower
    North Mountain Revisited
    Interdimensional Rift
    BONUS
    Mr. Clio’s Cave
    North Mountain Rerevisited
    Gohn revisited in Merged World
    Wind Shrine revisited
    Steamship revisited below Fork Tower
    Drakenvale revisited

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  • Commission a Self-Randomizing or Other Mod

    Want to see your favorite game get newly randomized items every reset? Here’s your chance!

    For clymax’s projects, click here. You can also follow him on YouTube.

    For the first time, under a new pilot, players can commission research by clymax into creating romhack of their choice.

    Respinner is our term for an internal randomizer, as opposed to an external one, which we refer to as a repatcher.

    Mod TypeCost (USD)
    Custom Cheat50
    Leveling100
    Respinner150
    Custom Bugfix200
    Compatibility Between Two Hacks, e.g., MSU-1250
    Menu Translation of FFV Mod500

    Crowdfunding may also be available. Under crowdfunding, each participant gets at least one game key regardless of the amount contributed. Contributions can be refunded if the crowdfunding target is not met by a deadline if one is set.

    For more details or to discuss a commission, visit the comissions topic in the help channel of the Discord. You can also DM clymax.

    Custom-Cheat Mod

    Similar terms as for self-rando mods, but the cost is a flat fee shown in the above table, for five game keys for the custom-cheat mod.

    Compatibility Bridge Between Two Hacks

    Similar terms as for self-rando mods, but the cost is a flat fee shown in the above table, for ten game keys for the compatibility bridge. Example: MSU-1 compatibility bridge for selected hack of FFV.

    Custom Bugfix

    Similar terms as for self-rando mods, but the cost is a flat fee shown in the above table, for ten game keys of the custom bugfix.

    Menu Translation of FFV Mod of Your Choice

    Similar terms as for self-rando mods, but the cost is a flat fee shown in the above table, for ten game keys for the Menu Translation mod.

    Leveling Mod

    Similar terms as for self-rando mods, but the cost is a flat fee shown in the above table, for five game keys for the leveling mod.

    Self-Randomizer Mod

    No, these are not site-based or app-based randos. Instead, on every reset you can get a new randomization.

    Terms

    1. The research will be for creating an item randomizer for the chosen game. The game must not be a hack or a homebrew.
    2. No randomization scheme beyond L1 randomization is guaranteed. See clymax’s projects page here for more info on randomization schemes.
    3. The research can be commissioned by arranging for a pre-alpha version of the romhack to be listed on a digital store and purchasing the pre-alpha version.
    4. The cost of the commission is a flat fee shown in the above table. Please note, to enable the low cost, no refunds will be provided.
    5. Although no ETA is provided for completing the research and delivering an initial build of the hack, a turnaround time of one to seven calendar days can be typical.
    6. A special Commissioner role is available to be awarded to the player in the Discord.
    7. If the research is successful, the player will receive nine additional game keys for the item-randomizing romhack to share with others (for ten copies total of the romhack patch). The game keys include access to all future updates to the romhack.
    8. The initial release of the romhack can be anywhere from an alpha state to a beta state. The work under the commission concludes when the romhack is anywhere from a beta state to a release state.
    9. If the research proves unsuccessful, the player can choose a different game to research. Effectively, the player does not pay for a failed research attempt. This process can repeat until research is successful.
    10. To enable the low cost of the commission, the modder retains all rights related to the romhack. The modder can maintain the hack as a private hack and, just like a private hack that was not commissioned, add the commissioned private hack as a listing on a digital store.
    11. To be clear, the commission does not include any public release of the romhack in any form.
    12. To enable the low cost, no major updates are guaranteed for a commissioned romhack. But additional commissions can be considered to expedite developing the romhack further.
    13. Currently, only the Super Nintendo and Super Famicom are supported as systems.
    14. The modder has discretion to decline a request for any reason or for no reason. Games listed as being unsuitable for rando modding are not eligible.
    15. All rights belong to their respective owners. No laws are violated by the commission, any work under the commission, or distribution of any deliverable resulting from the work.

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