Blog

  • 3dSen Emulator Released

    Making 3D Experiences out of NES Games

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    Says developer Geod:

    I’m incredibly proud to announce that 3dSenPC[VR] has officially hit Version 1.0 and exited Early Access! 🚀

    This clip captures the highlight of over 10 years of hard work and passion.

    Any retweet is truly appreciated!

    This post has been viewed 2 time(s).

  • FFIV – Ultima Speedrun by MarthSR

    Final Fantasy VI – Ultima Any% No 64

    For more on the latest edition of the Ultima mod for Final Fantasy IV, see here.

    You can follow speedrunner MarthSR via Twitch, YouTube, or SRC.

    With the launch of the leaderboard for Final Fantasy IV – Utima on Speedrun.com (SRC), we at FFV Central are delighted to celebrate the inaugural speedrun of the new leaderboard.

    The speedrun submission is here, or see the video embed below.

    Ultima Any% No 64 in 3:46:25

    Date: November 22, 2022

    So, what do you think? Is Ultima a mod you’d consider picking up for speedrunning? If so, what are you waiting for?

    This post has been viewed 24 time(s).

  • Berserker ATB Fixes Released

    For Final Fantasy V (SFC)

    RoSoDude’s recent FF work includes comprehensive ATB enhancement mods for FFIX, FFVI, and FFVII. When not modding FF, RoSoDude is a PC gamer obsessed with systems design, and he’s worked on extensive balance modifications for Deus Ex (GMDX), System Shock 2, Prey, and Pathologic, with future plans to create mods for Dying Light and other games. You can follow these and other projects via RoSoDude’s blog, Discord, or YouTube.

    Writes RoSoDude:

    FF5’s Berserker is always slowest to engage the enemy, yet it has nothing to do with its Agility stat penalty. Rather, the Berserker (or any character under the zombie/confuse/berserk status) runs on its own ATB system, which can desynchronize with normal ATB under the following conditions:

    • Battle start, where Berserkers receive a noticeable penalty to initiative
    • Revival from death or removal of petrify status, upon which the Berserker can suddenly attack
    • Due to the slow status, which does not affect zombie/confuse/berserk characters as much as it should

    These discrepancies are hidden from the player as the Berserker does not show its turn progression in the ATB gauge display, but they nonetheless impact the Berserker’s utility and make its behavior difficult to understand.

    This patch aligns berserk ATB with normal ATB, such that the Berserker can gain first turn initiative in battle if they are built to overcome their Agility penalty, and they do not suddenly attack when revived or unpetrified. Berserk characters are properly hindered by slow, as are zombified or confused characters. Berserk characters reveal their turn progression in the ATB gauge display, while characters under the zombie and confuse status still have their true ATB hidden.

    The patch incorporates/replaces Inu’s kiss of blessing exploit fix (for any hacks that use bit 6 on monster data 25). Source files for assembly are included as a reference for other modders.

    You can now get the patch via Romhack Plaza here or via RHDN here. For a preview, see below.

    So, what do you think? Comment below, or check us out on Discord.

    Related Post:

    This post has been viewed 67 time(s).

  • Life Force NES to SNES Port

    Plus MSU-1 Support for CD Audio

    Rumbleminze, a fan of all things retro tech, is co-author of the Kid Icarus Randomizer romhack and whose recent work includes porting NES games to run natively on the SNES. You can follow these and other projects via Rumbleminze’s IAGithubYouTube, or Ko-Fi.

    Writes Rumbleminze, the port author, in his release post:

    Excited to release version 1.0 of my SNES port of the NES game Life Force! A classic Konami Shoot-em-up, now with no sprite flicker, no slowdown, FIVE sick CD Quality soundtracks . . . 8 palettes, difficulty selection, and optional lives adjustment!

    This post has been viewed 29 time(s).