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  • FFV Randomizers Compared

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    This post compares “Final Fantasy V” randomizers that have been created by the modding community over the years.

    Note, this post does not cover roguelikes such as Ancient Cave.

    Randomizers for the Advance version are also not covered.

    These randomizers are unofficial and unaffiliated with Square Enix.

    Comparison Chart

    The below info was compiled and is believed to be correct as of this writing. The data in the table is current as of August 2025. If there are any inaccuracies or potential clarifications, comment below or reach out to us via Discord.

    Note that “⏯” represents a feature that can be toggled in game.

    Grand CrossCareer DayWhirlwind
    Released201620192024
    Author(s)abyssonymcaerulius, cleartonicclymax
    Community size (Discord)~150~800~400
    Base translationRPGe optionalRPGeRPGe
    Base hackProject DemiChallenge Pack
    Free as in beerBase version only, or Fiesta event
    PlaystyleRandomized vanillaScavenger huntBattle speedrun
    Repatcher
    Respinner
    QoL addedWebsite option to use Inu patches
    Open world
    World warps
    Cutscene skips
    Vanilla bugfixes
    Engine overhaul
    Encounter controlGame Clear any file
    Boost farm rates4x XPConfig
    1-62x @
    Job colorsWebsite option to randomizeJob colors and cosmetic hair
    Solo project
    Exclusive features or implementationsAllSome, if Inu patches are usedAll
    Fiesta modeWebsite option
    Vanilla mode
    Config expansion
    RandomizeAbilities, commands, enemy stats, shops, equippable, job stats, chests, crystal jobsChests incl. jobs, abilities, and spells; enemies; website option to randomize steals and dropsJobs, chests incl. spells, enemies, shops, bonus drops incl. spells
    LeaderboardsSpeedrun.com
    AchievementsBased Badges (dev version only); Retro Achievements (base version only)
    Sample VODLinkLinkLink

    This post may be expanded over time with more details. Want to discuss? Comment below, or come hang out with us at our Discord.

    Related Post:

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  • 2024 Retro Achievements (RA) Awards

    1. Annual Voting Kicks Off, Opening Gradually

    You can follow clymax’s projects via FFVC or YouTube.

    If you are a member of Retro Achievements, please consider voting to show support for the achievement developers of your favorite sets of this year.

    Both the Nintendo and Sega system categories are now open for voting, with more categories coming soon.

    Section 2 lists the achievement sets created by members of FFV Central.

    The RA announcement post is reproduced in Section 3.

    To vote, click on the name of the desired system listed in the announcement post.

    Finally, check back periodically to see new voting links getting added when they become available.

    2. Achievement Sets Created by FFV-Central Members

    This list is intended as a reference for players who wish to show support for their fellow creators from FFV Central. A total of thirty-nine sets are listed.

    NES Nominations

    • ~Unlicensed~ Final Fantasy X1: Dark Chapter (solidification)
    • ~Unlicensed~ Final Fantasy X2: Light Chapter (solidification)
    • ~Unlicensed~ Final Fantasy X3: Final Chapter (solidification)

    SNES Nominations

    • Dragon Ball Z: Super Gokuuden Totsugeki Hen (solidification)
    • Kouryuu Densetsu Villgust: Kieta Shoujo (solidification)
    • ~Prototype~ Mickey’s Playtown Adventure: A Day of Discovery! (solidification)

    GBC Nominations

    • Pooh and Tigger’s Hunny Safari (solidification)

    GBA Nominations

    • ~Homebrew~ Apotris (clymax)

    Saturn Nominations

    • Advanced V.G. (clymax)
    • Mortal Kombat Trilogy (clymax)

    Game-Gear Nominations

    • Garfield: Caught in the Act (solidification)
    • VR Troopers (solidification)
    • X-Men (solidification)

    PS2 Nominations (this and remaining categories TBC)

    • The Bouncer (solidification)
    • Final Fantasy X-2 (solidification collab)
    • Romancing SaGa: Minstrel Song (clymax)

    Arcade Nominations

    • DoDonPachi DaiOuJou (clymax)
    • Marvel vs. Capcom 2 (clymax)

    Hack Nominations

    • ~Hack~ Final Fantasy V: Whirlwind (SFC) (clymax)
    • ~Hack~ Blaster Master: The Lost Key (NES) (HalDanGhor, clymax)
    • ~Hack~ Space Age: Director’s Cut (Uzebox) (clymax)
    • ~Hack~ Castlevania II: Subotai’s Hunt (NES) (HalDanGhor, clymax)
    • ~Hack~ ReCast FF3: War of the Magitek (solidification)
    • ~Hack~ Final Fantasy VI: The Eternal Crystals (solidification)
    • ~Hack~ Final Fantasy VI: Presentiment Era (solidification)
    • ~Hack~ Final Fantasy VI: Divergent Paths (solidification)
    • ~Hack~ Final Fantasy VI: A Soldier’s Contingency (solidification)
    • ~Hack~ Filly Fantasy VI (solidification)
    • ~Hack~ Chrono Trigger: Prophet’s Guile (solidification)
    • ~Hack~ Antinomia: Final Fantasy VI (solidification)

    Subset Nominations

    • ~Hack~ Final Fantasy V: Whirlwind (SFC) [Subset – Bonus] (clymax)
    • Hyper Street Fighter II: The Anniversary Edition [Subset – Bonus] (Arcade) (clymax)
    • ~Hack~ Megatris: Arcade Edition (Uzebox) [Subset – Bonus] (clymax)
    • ~Hack~ The Battle of Olympus: Item Randomizer [Subset – Bonus] (NES) (clymax)
    • ~Hack~ Final Fantasy VI: Brave New World [Subset – Berserker New World] (solidification)
    • ~Hack~ Final Fantasy VI: A Soldier’s Contingency [Subset – Insane Mode] (solidification)
    • ~Hack~ Final Fantasy VI: A Soldier’s Contingency [Subset – Beast Hunter] (solidification)
    • Super Mario RPG: Legend of the Seven Stars [Subset – Lv3 Run] (solidification)
    • Final Fantasy VI [Subset – LLNMG + CESNMG] (solidification)

    3. Mirrored Announcement Post

    Writes Sutarion of RA:

    The RA Awards are the community’s opportunity to highlight their favorite sets, developers, contributors, and community members from the prior year. . . . .

    This year we will be doing nominations for each system, rather than cutdowns. A Google form will be used to nominate sets that you enjoyed from each family of systems. Sets that receive the highest number of nominations will then be put to a vote to determine the winner. After the system nominations, we will also open nominations for staff and community members that contributed in 2024.

    • Nominations/votes should be based on the ACHIEVEMENT SET, not the game
    • You are NOT required to make a nomination for each every category/system

    RA Awards Timeline:

    • System Nominations
      • Nintendo
      • Sega
      • Sony – remaining voting categories to open later
      • Atari
      • NEC
      • Neo Geo & Other Systems
    • Hack Nominations
    • Homebrews, Subsets, & Other Nominations
    • Community Member & Staff Nomination
    • Voting Begins!

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  • Farming Boosts Compared

    Mod Families

    For the Whirlwind (Four-Job) Fiesta event, click here.
    For the Whirlwind family of mods, click here.
    For clymax’s projects, click here.

    1. Final Fantasy Mainline

    This table summarizes the farming boosts offered by the Whirlwind family of mods of Final Fantasy I-VI.

    ModEXPGilJP1/ABP/APStat
    Headwind8x8x
    Upwind10x10x10x
    Crosswinds16x16x16x
    Downwind32x32x
    Whirlwind1-62x1-62x1-62x
    Tailwind1x or 32x232x32x
    1. Unlike Job Points (JP), Capacity Points (CP) remain at 1x because changing jobs no longer requires CP. ↩︎
    2. Via Experience Egg. ↩︎

    2. Dragon Quest Mainline

    This table summarizes the farming boosts offered by the Aflame family of mods of Dragon Quest I-VI.

    ModEXPGold
    Ablaze (NES)30x30x
    Ablaze (SFC)64x64x
    Blazemore64x64x
    Blazemost64x64x
    Embers64x64x
    Molten64x64x
    Aflame64x64x

    3. Ys Mainline

    This table summarizes the farming boosts offered by the Wanderlust family of mods of Ys I-IV.

    ModEXPGoldRingRing eff.
    Lost16x16x
    Forgotten16x16x
    Wanderlust (FC)16x16x16x16x
    Wanderlust (SNES)16x16x16x6.4x
    Unmasked16x16x

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  • Dev Anniversary: solidification

    We at FFV Central celebrate the week of the first anniversary (July 31) of our moderator solidification as an achievement developer.

    solidification’s journey has yielded achievements for virtually all eligible hacks of Final Fantasy VI, among other games.

    Showing no signs of slowing down despite the memory woes that FFVI is notorious for, solidification is now eyeing coding achievements for hacks of Final Fantasy IV.

    FFIV narrowly edged out FFV in a community poll recently held in the Discord.

    To follow solidification’s development journey, check out his developed-sets page here.

    This post has been viewed 11 time(s).