Tag: SNES

  • New-Player Events

    Final Fantasy Modding Communities

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    This post explores events catering to new players and pertaining to mods of the Final Fantasy series.

    Events based on vanilla games are not included in this post but are covered in other posts such as this one here.

    For FF randomizers compared, see here.

    1. Whirlwind Four-Job Fiesta

    When: every summer

    Target: speedrunners, challenge runners, or casual players (different divisions for each)

    Base games: FFV (primary), FF I-IV and VI (secondary)

    Commitment: single run streamed or recorded (depending on division), with a run estimate of 2 hours

    Familiarity with Whirlwind or with FFV required: no and no

    Host: FFV Central

    Since: 2025 (event), 2024 (randomizer hack)

    Per FFVC event host clymax, for more info, see here.

    2. Moogle Cup by Worlds Collide

    When: continual based on enrollment

    Target: aspiring racers

    Base game: FFVI

    Commitment: mini-tournament

    Host: FF6WC

    Since: 2024 (event), 2020 (randomizer)

    Courtesy of Worlds Collide administrator doubledown:

    Are you a brand new Final Fantasy VI: Worlds Collide player looking to dip your toes into the exciting world of racing? Want to learn the ropes from seasoned veterans who are willing to share with you their greatest racing tips and tricks? How about making some great new friends and connections in a terrific community, and maybe earning a bit of glory along the way?

    Introducing the Moogle Cup, an ongoing series of mini-tournaments where we pair new or learning racers with mentors from the community to provide coaching and guidance. In the Moogle Cup, you’ll engage in some friendly competition with your fellow moogles, all of whom will have some of the game’s best racers riding shotgun to help everyone be the best moogle they can possibly be!

    A new Moogle Cup runs whenever there are enough sign-ups and mentors to hold the event, so sign up now to reserve your spot. Full details, including rules, sign-ups for racers, and sign-ups for mentors, can all be found on the [Moogle Cup Discord] channel. Don’t miss out!

    https://tinyurl.com/MoogleCupRules

    3. Duck Bootcamp & Derby by FFR

    When: January

    Target: aspiring racers

    Base game: FF

    Commitment: January training, February tournament

    Host: FFR

    Since: 2020 (event), 2016 (randomizer)

    Via FFR administrator DarkmoonEX:

    Hey there, FFV fans. Next week is the official start of the Final Fantasy Randomizer New Player Program, the Duck Bootcamp 2026: Duck to the Future. The FFR Team has been hard at working cooking up a solid program for you. The kick off will be on Sunday, January 4, at 9:00 PM with the 101 Class reveal stream. From there we’ll have six weeks of training for you to go through and learn everything about FFR.

    The weekly schedule will be:

    • Sundays: 100 Level Class Debut at 9:00 PM EDT on RPGLB Twitch
    • Monday Mornings: 100 Level Async Race Opens at 10:00 AM EDT on FFR Discord
    • Monday Evenings: 100 Level Class Race (Different Seed, Open to All) at 9:00 PM EDT on RPGLB Twitch
    • Wednesdays: 200 Level Class Debut 8:00 PM EDT on FFR Twitch
    • Thursday Mornings: 200 Level Async Race Opens at 10:00 AM EDT on FFR Discord
    • Thursday Evenings: 200 Level Class Race (Different Seed, Open to All) at 8:00 PM EDT on FFR Twitch
    • Fridays: Vod Reviews on FFR Twitch

    Full details are available on the FFR wiki. And once you’ve gone through your training, the Bootcamp will be followed by the Duck Derby, our new player tournament, in late February.

    We hope to see you there!

    4. Tellah’s Trainees by Free Enterprise

    When: ongoing

    Target: aspiring racers

    Base game: FFIV

    Commitment: 8 weeks

    Host: FF4FE

    Since: 2025 (event), 2018 (randomizer)

    Courtesy of FF4FE’s Wrexsoul:

    It is my pleasure and honor to announce the return of the Tellah’s Trainees Club! After a notable hiatus, the introductory club for new players is active once again. However, it wouldn’t be much of a return without some notable fanfare, would it?

    The Tellah’s Trainees Club has recruited some new leaders from the community to assist in broadening its scope and experience, two of whom were graduates of the original Tellah’s Trainees program. RobsatPlays and Drinks Glue have elevated the knowledge base and perspective of the future direction of the Club, having experienced it firsthand when it was formed. Currently, they are working alongside FE veteran BeautyInDiscovery to develop and unveil a competitive season format to add to the instructional curriculum of Tellah’s Trainees.

    For those with exposure to the World Collide community, its origin draws influence from the Moogle Cup and should be quite exciting!

    In addition to the upcoming season format, we wanted to broaden our scope so that graduates and veterans could have a more active role in the Club. While they continue to be instrumental in its success by providing tips and insight on the seeds, as well as answering questions from our newbie runners, it was time to have something else to help our up-and-coming runners continue to grow. So, to accommodate this, the Club has new site for information! Tellah’s Trainees Club Site

    The website will replace the previously used Google Sheet that housed all the flagsets for the curriculum that allowed those runners who joined the community after the rotation began to catch up. However, the site is much more than that! It includes intermediate flagsets that introduce other flags and club flagsets, as well as allow our fresh graduates to try out some previously used tournament seeds. Want to really stretch your knowledge? Try one of our rolled seeds in the Advanced section curated by our community that will have you muttering to yourself as you fight through adversity to complete the seed.

    So, I welcome both new players and veterans alike back to the Tellah’s Trainees Club and to be on the lookout for announcements of the upcoming season format, as well as our first seed in the new rotation!

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  • Kimblee’s Latest Hack Releases

    Available on Web3 Platform Qortal

    You can follow Kimblee’s work via FFVC or RHDN.

    Disclaimer: FFV Central is not sponsored by Qortal. FFV Central freely promotes the work of our community members.

    These patches are currently available via the new Web3 platform Qortal, for which Kimblee is also a developer. You can find the Github repo for Qortal here.

    The purpose of having the patches hosted on Qortal is so that the published hack can be free from censorship.

    Because of this, if players wish to upload copies of the patches to the traditional web or download the copies from the traditional web, that is also encouraged.

    To ensure you have the latest version of a hack, cross-reference your available version with that of the Qortal publication.

    For how to use Qortal, see the video here. For more details, you can find us on Discord.

    Final Fantasy V: Super X-Magic (SFC)

    December 25, 2025

    As promised, for Christmas I have a new romhack that has been highly requested in the past. It allows characters using the X-Magic command to use ALL spells they have learned from other jobs automatically. 🎄🎁

    It also causes Red Magic to be 1 level higher than before. Therefore, Red Mages can use White and Black Magic up to level 4 like in Bravely Default. This makes Red Mages useful for a lot longer, even without X-Magic.

    My next project is my Super Passives patch. It makes all passive abilities equipped automatically as soon as they are learned. This includes the ability’s function, stat increases, and weapon/armor equips. It radically changes how you play the game.

    It’s a BIG patch, so it will take awhile to convert it to assembly.

    Final Fantasy Adventure Level Balancer (GB)

    January 2, 2026

    I had some free time today, so I decided to release another romhack.

    I always hated that 1 of the 4 stats doesn’t increase on level up, so this fixes that.

    Also, the offensive spells Ice, Lightning, and Nuke had their costs lowered to 1 so that focusing on magic attacks in combat is more viable in the late game.

    This patch includes Adam’s Color patch because I say NO to black and white whenever I can. 😎

    For those prone to getting lost, a World Map file is included.

    So, what do you think? Comment below, or come check us out on Discord.

    This post has been viewed 53 time(s).

  • Play SNES Carts on PC with New “SN Operator”

    Pre-Orders Open Dec. 30th for $60

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    Image Credit: Epilogue

    Courtesy of GoNintendo in a full post here:

    Epilogue has finally pulled back the curtain on the SN Operator, a device that lets you play SNES titles with authentic cartridge interaction and modern conveniences.

    An in-app emulator keeps your saves synced between PC and console, all with co-op play, controller support, cheats, and [Retro Achievements support].

    This device works with Windows, macOS, and Linux, and you can even use other emulators if you’d like.

    Epilogue previously released the GB operator (link).

    Retro Achievements support means support for the achievements created by our community.

    Image Credit: Epilogue

    The preorder link is here (not an affiliate link).

    This post has been viewed 47 time(s).

  • Boco’s Final Fantasy V Released

    Featuring Inu Megapack Integrated with RPGe Translation

    For the first time, the widely hailed work of Japanese romhacker Inu (dog) has been amassed for testing and integration with the monumental RPGe translation before being released as a standalone, no-frills megapack.

    Why the name “Boco’s FFV”?  Well, dog is man’s best friend, and Boco is Bartz’s best friend, so to speak, so there you go.

    Although certain hacks have used some of Inu’s work in the past, it is unclear how big of a fraction of Inu’s comprehensive body of work was included.

    Some of these works did not provide any integration with an English translation.

    Furthermore, those certain hacks added additional features, sometimes well beyond those that Inu intended to offer in his body of work.

    Project Status

    Additional documentation may be available later here or via Discord.

    • Phase 1: Inu’s bugfix patches for FFV – 76/76 integrated (1 excluded) – RHP publication here
      Examples: power-drink glitch, item-duping glitch
    • Phase 2: Inu’s improvement patches for FFV – 7/8 integrated (1 in conflict, 3 excluded) – see below
      Examples: GBA dash, improved item sort
    • Phase 3: Inu’s QoL loose patches for FFV – 16/18 integrated (2 in conflict, 6 excluded) – beta currently available only as a private mod for our player community, namely, those with the Crystal Warrior role in Discord
      Examples: pass turn in battle, L/R character scrolling in menus

    Prior Hacks that Use Inu’s Work

    Be sure to check them out and support each modder’s work.

    • Pixel Freemaster by Nintenja
    • Clean Edition by xJ4cks for FFV and Autumn Challenge (FF5r)
    • Tweaks by T92 [RHDN]
    • Ancient Cave by anonymous [RHDN]
    • Heroine Trilogy (FF5r-IC) by waterga (menu translation by clymax; full translation available via FFV Central Discord)

    For a demo of Phase 3, see the video clip below.

    So, what do you think? Comment below, or come check us out on Discord.

    This post has been viewed 103 time(s).