Tag: SNES

  • How ZSNES Changed SNES Emulation Forever

    Interview with ZSNES Creator zsKnight

    For clymax’s projects, click here. You can also follow him on YouTube.

    Writes the founder of Zophar’s Domain in a post here:

    I’m excited and proud to announce that I’ve been granted an interview with zsKnight, the original creator and half of the original lead programming team for ZSNES.

    We first covered this emulator back in October of 1997, and we were honored to host the official ZSNES mirror site here on Zophar’s Domain.

    The interview lasts just over 90 minutes and we cover such topics as why zsKnight created the emulator, his favorite titles, a new gaming project he’s working on, his thoughts around the iconic “snow” effects and so much more!

    Check out zsKnight’s new game here, or you can follow him on YouTube.

    For a Let’s Play video, see Jeff Gerstmann’s below.

    Bonus Edit for AVGN fans

    What are your favorite memories of ZSNES or Zophar’s Domain? Comment below, or come check us out on Discord.

    This post has been viewed 24 time(s).

  • Final Fantasy C2: Item Master Released

    You can follow clymax’s projects via FFVC or YouTube.

    The Item Master mod of the Final Fantasy C2 mod of Final Fantasy IV on SFC has been released via commission and courtesy of clymax.

    It belongs to the new lineup of “Super Cheat” mods by clymax. They go beyond what cheat codes can typically give you. This lets you take full control of your gameplay.

    A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt.

    Development Build: Features

    Grind epic loot like never before! A new Drop Rarity slider puts control right in your hands.

    The default slider value gives you normal drop behavior.

    The next four notches let you control loot rarity. Of these, the first notch guarantees a common drop from every enemy.

    The second notch guarantees a tier-one rare drop from every enemy.

    The third notch guarantees a tier-two rare drop from every enemy.

    The fourth notch guarantees a tier-three rare drop from every enemy. This is the highest tier of rarity.

    So, what do you think? Where does Final Fantasy C2 rank among Japanese mods of the SFC trilogy of the Final Fantasy series? How do you think it compares to Final Fantasy II on the Famicom? Comment below, or come check us out on Discord.

    This post has been viewed 48 time(s).

  • Ys V: Sands of Time Released

    You can follow clymax’s projects via FFVC or YouTube.
    For the Wanderlust family of mods, click here.

    The Ys V: Sands of Time mod has been released courtesy of clymax.

    This mod is unofficial and is unaffiliated with Nihon Falcom.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new randomization.

    A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt.

    Development Build: Features

    Chest items are now randomized. Items are filtered.

    Seeding not yet supported. Duplicates can be rolled.

    Added re-looting mechanic to support Pure Chaos runs.

    Gained physical and magical experience each boosted to 32x.

    Gained charge points boosted to 4x.

    Charge points no longer decay when unused.

    Charge points no longer nullified when switching spells.

    Gained gold from selling gems boosted to 32x.

    MP efficiency boosted to 16x.

    Switching spells now has a CP cost of one instead of zero. Casting spells now has a fixed CP cost of one.

    So, what do you think? Where do you think Ys V ranks in the series? Comment below, or come check us out on Discord.

    This post has been viewed 26 time(s).

  • Showcase: Break Damage Limit

    Final Fantasy Series Mods

    For clymax’s projects, click here. You can also follow him on YouTube.

    This post explores the mods over the years, that have managed to break the damage limit (BDL) of 9,999 in the vanilla game engines of the classic entries in the Final Fantasy series.

    Final Fantasy IV (SNES): BDL of 9,999

    Ultima‘s BDL by chillyfeez (2020) | download link

    This establishes the second damage limit of 16,383.

    Final Fantasy VI (SNES): BDL of 16,383

    Overkill 32,000 by giangurgolo (2011) | download link

    This etablishes the third damage limit of 32,767 (softcapped to 32K).

    Final Fantasy V (SFC): BDL of 32,767

    Whirlwind‘s Tornado BDL by clymax (2025) | more info

    This establishes the fourth damage limit of 65,535.

    So, what do you think? Comment below, or come check us out on Discord.

    This post has been viewed 30 time(s).