Tag: Whirlwind family

  • Tailwind Speedrun by Eridose012

    Any% PB/WR Improvement Attempts

    For more on the Tailwind mod for Final Fantasy VI, see here.

    Eridose012 is a fan of Final Fantasy, Castlevania, Dragon Ball, and retro games in general. You can follow Eri’s work via YouTube or Twitch.

    Tailwind Any%

    Click here for the current time to beat that’s sub-six hours, achieved by Eri during yesterday’s stream.

    Titles Awarded: TBD

    Date: September 2, 2025

    Team: FF6 Worlds Collide

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  • Open World Compared

    Whirlwind Family of Mods

    For the Whirlwind (Four-Job) Fiesta event, click here.
    For the Whirlwind family of mods, click here.
    For clymax’s projects, click here.

    This table summarizes the open worlds offered by the Whirlwind family of mods of Final Fantasy I-VI.

    Note that “⏯” represents a feature that can be toggled in game.

    ModCutscene SkipsSequence BreaksStarting VehiclesVehicle SummonWorld Warps
    Headwind2
    Upwind3
    Crosswinds2
    Downwind3
    Whirlwind2Emergency button sequence
    Tailwind1

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  • Pure Chaos Compared

    Whirlwind Family of Mods

    For the Whirlwind (Four-Job) Fiesta event, click here.
    For the Whirlwind family of mods, click here.
    For clymax’s projects, click here.

    This table summarizes the Pure Chaos playstyle as offered by the Whirlwind family of mods of Final Fantasy I-VI.

    Note that “⏯” represents a feature that can be toggled in game.

    ModConfig MenuChest RandoShop RandoEnemy RandoBonanza1Job Rando
    Headwind
    Upwind
    Crosswinds
    Downwind
    Whirlwind
    Tailwind
    1. Random bonus drops after each battle. ↩︎

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  • Series Showcase: No Random Encounters

    Whirlwind Family of Mods of Final Fantasy

    For the Whirlwind family of mods, click here.
    For clymax’s projects, click here. You can also follow him on YouTube.

    Final Fantasy VI: Tailwind (SNES)

    Hold A for random encounters.

    Final Fantasy V: Whirlwind (SFC)

    Hold A for random encounters.

    Requires game clear and Encounters OFF in Config.

    Final Fantasy IV: Downwind (SFC)

    Hold B for random encounters.

    Final Fantasy III: Crosswinds (FC)

    Hold B for random encounters.

    Final Fantasy II: Upwind (FC)

    Hold B for random encounters.

    Final Fantasy: Headwind (NES)

    Hold B for random encounters.

    So, what do you think? What’s your take on random encounters in JRPGs today? Comment below, or come check us out on Discord.

    This post has been viewed 18 time(s).