For the Aflame family of mods, click here. For clymax’s projects, click here. You can also follow him on YouTube.
The Dragon Quest III: Blazemost mod on SFC has been released courtesy of clymax. The mod is for use with Rod Merida’s English fan translation addendum v1.0c.
The mod is unofficial and unaffiliated with Square Enix.
Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new randomization.
A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt.
Development Build: Features
Items randomized.
Duplicates can be rolled.
Seeding not yet supported.
Gained experience and gold each boosted to 64x.
No more random encounters. Hold B to get random encounters.
So, what do you think? How do you think DQ3 on SFC holds up today? Which DQ remains your favorite today? Comment below, or come check us out on Discord.
For the Aflame family of mods, click here. For clymax’s projects, click here. You can also follow him on YouTube.
The Dragon Quest VI: Aflame mod on SFC has been released courtesy of clymax. The mod is for use with Noprgress’s English fan translation v0.9 Beta 2.
The mod is unofficial and unaffiliated with Square Enix.
Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new randomization.
A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt.
Development Build: Features
Provides a fix for the softlock when canceling out of the Info-All screen in the menu.
Items randomized. Duplicates can be rolled. Seeding not yet supported.
Save RAM has been expanded to enable this feature.
No random encounters in the overworld. Hold B to get random encounters.
Return and Outside spells are given to start.
All destinations of the Return spell are given to start.
Gained experience and gold each boosted to 64x.
So, what do you think? How do you think DQ6 on SFC holds up today? Which DQ remains your favorite today? Comment below, or come check us out on Discord.
For clymax’s projects, click here. You can also follow him on YouTube.
The Romancia: Awakening mod on Famicom is now in Early Access courtesy of clymax.
Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new randomization.
A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt.
Development Build: Features
You no longer need the blue orb to go past the first barrier.
Key items are now randomized.
Seeding not yet supported. Duplicates can be rolled.
So, what do you think? Which platform do you think has the best version of Romancia? Where do you think Romancia ranks in the series? Comment below, or come check us out on Discord.
Chest items are now randomized. Seeding not yet supported. Duplicates can be rolled.
All locations on the world map are unlocked to start.
Experience boosted to 16x.
Gold boosted to 16x.
You deal a minimum of one damage instead of zero.
Ring boosted to 16x.
Ring efficiency improved to 16x. Specifically, ring is reduced every 64f instead of 4f.
Player i-frames increased from 30f to 60f.
Town HP regen boosted to 4x. Regen ticks now occur every 1f instead of 4f.
Will o’ The Wisps Jewel given to start. This is used to light the final dungeon.
Intro cutscene skipped.
All progression barriers removed. Below are just a few examples.
Duplicates have been removed. You will no longer roll an item you already have.
If your inventory is full, you will roll an Herb.
In Tigray Quarry, after you get the item from Dewey, you can now despawn Dewey by reloading the room.
Two cutscenes leading to the Galbalan fight are now skipped.
In Tigray Quarry, you can now get Dewey’s item even if you’ve defeated the ghost boss.
Known issue: the first chest room has softlock potential based on the chest roll changing collision detection in the room.
You can now press A, B, Select, and Start all at the same time to reset the game.
In the menu, the cursor now wraps up and down when you press the D-pad.
On the world map, the cursor can now wrap left and right.
In stores, the cursor can now wrap up and down.
In the Equip menu, the cursor now wraps horizontally and vertically.
Galbalan can now be damaged even when his hands are still alive.
Quadra jump has been added.
Showcase Speedrun
So, what do you think? Which platform do you think has the best version of Ys III? Where do you think Ys III ranks in the series? Comment below, or come check us out on Discord.