Category: self-randomizers

  • Mod Showcase: Crimson Exdeath

    Final Fantasy V: Whirlwind (SFC)

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

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    In the recent Whirlwind Fiesta race against Fiesta Roles Leader NeoKakarot, live racer Madness somehow managed to inadvertently trigger the secret boss in Whirlwind.

    What do you think happened next? Was Madness able to prevail? If not, was he able to deactivate this secret boss before his race was lost?

    For those of you who missed the action, new highlight clips are available below courtesy of a collab with NeoKakarot’s channel.

    This also marks the first time that the secret boss is featured on the FFV Central website.

    Earnable Badge

    Scary Crimson Exdeath?

    Brutal Crimson Exdeath?

    Includes an AVGN parody.

    Impossible Crimson Exdeath?

    Includes a Mike Matei parody.

    So, what do you think? What kind of party would you bring to take on this challenge? Comment below, or come check us out on Discord.

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  • Ys III: Wanderlust (SNES) – Mod Showcase Livestream

    Rando Scheme: Chest Pool, No Dupes

    For the Wanderlust series of mods, click here. For clymax’s projects, click here. You can also follow him on YouTube or X.

    Xynosaur is a fan of retrogaming who is also a creator in demo/chip music. You can follow Xyno’s work via YouTube, Bandcamp, or Soundcloud.

    Writes Xyno:

    Time to see what’s the differences between the NES rando and the SNES one !

    Another WR under my belt ?! HELL YEAH BRODER !

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  • Liberation Mod of Super Metroid Enters Closed Beta

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    The Liberation mod of Super Metroid on Super Nintendo is now in closed beta courtesy of clymax.

    This mod is unofficial and is unaffiliated with Nintendo.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new randomization.

    [Editor’s note: this section was added on January 4, 2026.]

    Release Build: Features

    The release build can be found exclusively on our affiliate, Romhack Plaza, here.

    The opening cutscene is skipped. So is the intro sequence at Ceres Station.

    Red doors can now be opened with your beam shots.

    Same goes for yellow doors and green doors.

    Gray doors have not been made openable, due to instability issues on certain maps.

    You can now enter Tourian without having defeated any of the bosses.

    Development Build: Features

    Redeem early access to the dev build through participating in our community.

    Examples of participation include our Rando-Speedrun Pilot here, or any “Whirlwind Fiesta”-adjacent event we hold that includes this mod.

    Planet Zebes is preactivated.

    Missile Expansions give you twenty missiles instead of five missiles.

    Simple Baby Skip now possible, but the camera remains locked, and Samus wraps around the screen before finding the room exit.

    Mother Brain’s third phase is now skipped. So are any related cutscenes.

    Speed blocks are not yet breakable by the normal beam. Many other types of blocks are, however.

    Your jump height while submerged is no longer reduced.

    Demonstrating the open world in the dev build.

    Blue gates and green gates may be openable from both sides using beam shots.

    Demonstrating Plasma Beam plus Spazer Beam. For a far superior version of this feature, check out Spazer Plasma Mix here.

    Exclusive Interview with Spazer Plasma Mix‘s Author

    November 16, 2025

    clymax: I made a poor man’s version of your Plasma Spazer Mix. Took me a few hours yesterday.

    JAM: Why a poor man’s version?

    clymax: Because i had an idea recently and wanted to see if i could get it to work. This approach, basically. Damage boost is 2x.

    JAM: Oh, I see.

    clymax: I made two hack routines for it. One for normal (Plasma Spazer etc.) shot and one for charged (Plasma Spazer etc.) shot.

    JAM: For the actual damage or for multipliers for the each enemy?

    clymax: These two routines are 20 bytes each. They work by preventing the spacetime beam crash by making the vanilla game engine only see Plasma as ON if both Plasma and Spazer are ON.

    Actually, i have a third hack routine that handles the multiplier. That one is 16 bytes long. The hack multiplier changes the damage dealt, by doing the damage twice.

    JAM: That’s an interesting solution.

    Demonstrating random drops. Currently, duplicates can be rolled.

    Item locations are the same as in vanilla. Items at these locations are not randomized.

    All one-time collectible upgrades are in the pool of rando drops. Energy Tanks, Reserve Tanks, Missiles, Super Missiles, and Power Bombs are not.

    Incorporates the Kraid Hyper Beam crash fix in support of the new Plasma-Spazer beam combo.

    A new beam has been added to the pool of random items in a new update.

    So, what do you think? Which 2D entry is your favorite in the Metroid series? Comment below, or come check us out on Discord.

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  • FFR Rando Marathon: Winter 2025

    The Winter 2025 edition of the FFR Rando Marathon has been announced by FFR admin DarkmoonEX.

    Says DarkmoonEX:

    On December 5th, 6th, and 7th, the Final Fantasy Randomizer community will be hosting our fourth annual Winter edition of the FFR Rando Marathon.

    As always, this is a charity marathon and we are so very happy to once again partner with the SC Firefighters’ Burned Children’s Fund, a charity dedicated to easing the recovery process for pediatric burn patients and their families in South Carolina. 100% of all proceeds will go to the charity.

    Regarding the marathon format, DarkmoonEX continues:

    The Marathon will have scheduled slots from 10:00 AM EST Friday Dec 5th to Midnight (11:59 PM EST) Sunday Dec 7th. With enough submissions, there will also be a pre-show on Dec 4th. All randomizers are welcome!

    We are incredibly fortunate to always have so many randomizers/communities take part in our marathon and we can’t wait to see who submits this year! Submissions are open now through November 2nd @ 11:59 PM EST.

    For more info, see the resources below. If you have any questions, you can find an FFR rep on the FFVC Discord or on the FFR Discord. You can also reach out to clymax.

    Resources

    Volunteer form for submitting runs for the event [link]

    Rules and Guidelines [link]

    SC Firefighters’ Burned Children’s Fund [link]

    FFR Twitch [link]

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