In this devlog, clymax documents the changes to the Final Fantasy V: Whirlwind mod to make it Archipelago-eligible under current policies. You can follow clymax’s projects via FFVC or YouTube.
Fan-Translation Removal
Before: character dialogue
After:
Before: store dialogue
After:
Before: in-store dialogue
After:
Before: battle dialogue
After:
Before: ending poem
After:
Elements Left Intact
Map Names
Shop Names
Item Names
Menu Elements
Character Names
Character Attributes
Abilities
Actions
Enemy Names
Enemy Actions
Battle Messages
Ability Descriptions
Item Descriptions
Stats from Mr. Clio
Remaining Work
A set of character and NPC interactions at minimum still need to be checked and debugged to make sure they still function properly following the script removals.
Examples include recruiting characters such as Lenna and Faris, engaging summons such as Shiva, Ifrit, Carbuncle, and Leviathan, and engaging bosses, the thirteen demons of the Rift, and the three superbosses (Omega, Shinryu, and Gogo).
However, with the changes noted in this post, the fan-translated script of the game should no longer be embedded in any patch of the Archipelago-oriented build of the mod.
You can follow clymax’s projects via FFVC or YouTube.
The Secret of Mana: Tremors mod has been released courtesy of clymax.
Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new seed.
A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt. Our sister Discord1 is available for support.
Items from chests have been randomized. Gil chests and trap chests are not currently randomized.
The randomized item can be a weapon, armor, helmet, accessory, or consumable, as shown in these next screenshots.
You now start with the Flammie Drum.
Names of random items now show.
Weapon orbs now drop instead of weapons.
Rare drops are no longer randomized. Only common drops are.
Drop rate of chests boosted to 4x.
Gold drops now randomized.
Character experience boosted to 8x. Same for weapon experience and magic experience.
Dashing no longer has cooldown.
Mana Fortress can be landed on to start.
Mana Fortress can be entered once landed on.
Seeding now supported. The first five letters of the boy’s name gives you a specific sequence of chest rolls. This is regardless of where the chests appear.
So, what do you think? How do you think Secret of Mana ranks in the Seiken Densetsu series? What’s your favorite Secret of Mana character to play as?