Tag: NES

  • Tetris: Conventional-Controls Edition Re-Released

    Now Bundled with the Debuting Graphical Improvement Patch by Terwilf

    Terwilf is passionate about graphic design and likes to understand how things work. His favorite console is the NES, so he dedicates part of his time to it, creating hacks of games that have the most value for him. You can follow Terwilf’s work on YouTubeRHDNDeviantArt, or Linktree.

    You can find the re-release on our affiliate, Romhack Plaza, here.

    Main menu – before and after

    Bootup screen – before and after

    Ending fireworks – before and after

    The controls hack purposely corrupted the data for the ending graphics. This was for the lack of space to place the hack code.

    Uncorrupting the ending graphics was achieved via optimizing storage of CHR data to make room for the hack code.

    Related Posts

    So, what do you think? Comment below, or come check us out on Discord.

    This post has been viewed 50 time(s).

  • Spotlight: Tutorials by NES Hacker Terwilf on YouTube

    Auto-Translated Subtitles Available in English

    Terwilf is passionate about graphic design and likes to understand how things work. His favorite console is the NES, so he dedicates part of his time to it, creating hacks of games that have the most value for him. You can follow Terwilf’s work on YouTube, RHDN, DeviantArt, or Linktree.

    1. Searching for sprite palettes on NES (Basic tutorial)

    My first attempt at talking into the microphone… damn, it seems like it still bites! 😆

    Regarding the tutorial, it’s pretty basic and improvised; I didn’t want to overwhelm anyone with information, but I also didn’t want to teach something useless.

    2. NES Tutorial – Screen Attributes + Object Positioning

    Responding to your first question, here’s how to quickly and easily edit the attributes of your title screen, and I’ll give you some tips for making simple modifications to it!

    3. NES Tutorial – Editing Text 🆎

    In this tutorial, I’ll teach you the fundamental knowledge for editing text in your NES ROM hacks.

    Related Post

    This post has been viewed 8 time(s).

  • New-Player Program, 2026 Edition

    Final Fantasy Randomizer (NES)

    Via DarkmoonEX, FFR Admin:

    Hey there, FFV fans. Next week is the official start of the Final Fantasy Randomizer New Player Program, the Duck Bootcamp 2026: Duck to the Future. The FFR Team has been hard at working cooking up a solid program for you. The kick off will be on Sunday, January 4, at 9:00 PM with the 101 Class reveal stream. From there we’ll have six weeks of training for you to go through and learn everything about FFR.

    The weekly schedule will be:

    • Sundays: 100 Level Class Debut at 9:00 PM EDT on RPGLB Twitch
    • Monday Mornings: 100 Level Async Race Opens at 10:00 AM EDT on FFR Discord
    • Monday Evenings: 100 Level Class Race (Different Seed, Open to All) at 9:00 PM EDT on RPGLB Twitch
    • Wednesdays: 200 Level Class Debut 8:00 PM EDT on FFR Twitch
    • Thursday Mornings: 200 Level Async Race Opens at 10:00 AM EDT on FFR Discord
    • Thursday Evenings: 200 Level Class Race (Different Seed, Open to All) at 8:00 PM EDT on FFR Twitch
    • Fridays: Vod Reviews on FFR Twitch

    Full details are available on the FFR wiki. And once you’ve gone through your training, the Bootcamp will be followed by the Duck Derby, our new player tournament, in late February.

    We hope to see you there!

    This post has been viewed 11 time(s).

  • Vaporized Family

    Mega Man Universe Mods

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    For other families, click here.

    Leveling mods compatible with the Revamped mods of original mainline releases in the Mega Man series or with original mainline releases in the Mega Man X series.

    These mods are unofficial and unaffiliated with Capcom.

    Click on each thumbnail to see the corresponding entry.

    For the family showcase, click here.

    Which of the hack builds persist your Buster level? See below.

    PersistenceMM1R:PMM2R:PMM3R:P
    MapperUNROMMMC1MMC3
    Stable
    Development

    So, what do you think? Comment below, or come check us out on Discord.

    This post has been viewed 66 time(s).