You can follow clymax’s projects via FFVC or YouTube.

An early build of the Dragon Quest: Ablaze mod for Dragon Warrior on the NES has been released courtesy of clymax.
Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new seed.
You can pick up the release build on Romhack Plaza here or get early access to the dev build on Gamejolt or Itch.io. Our sister Discord1 has early previews from time to time. Update: you can now also get a free dev build via our pilot program for speedrunning here.
Release Build: Features
This build features randomized chests and has been available to Discord members as a preview prior to the release.

Here is more on the randomization involved.
- Chest contents in vanilla have been randomized among themselves.
- This is not a shuffle, so you can get duplicate chests.
- Items not in a vanilla chest can’t be obtained in a rando chest.
- Seeding not currently supported but can be via a future update. (Our group has added seeding to many titles including FF II, IV, V, and VI.)
Wings are given at start in case a Magic Key doesn’t drop from the first three chests.
An optional upgrade patch, ReMapped, has a preview available to Discord members. Update: ReMapped standalone has released.
Development Build: Features
No random encounters unless you hold the B button while walking.

The bridge to Charlock is pre-built.

Poison tiles and barrier tiles no longer bring your health below one.

Experience has effectively been boosted to 20x. Same for gold.

Stairs are taken automatically.
More and better features can be developed if there’s sufficient player interest, so check it out today!
What do you think? Do you think the early DQ entries still hold up today? What’s your fondest memory of playing a DQ game?
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