Tag: SNES

  • FFV Mods Offering New Gameplay Experiences

    A Comparison

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    This post compares “new gameplay” Final Fantasy V mods that have been created by the modding DCcommunity over the years.

    These mods are unofficial and unaffiliated with Square Enix.

    Comparison Chart

    For a comparison of Whirlwind builds, see here.

    Note that “⏯” represents a feature that can be toggled in game.

    Ancient CaveAutumn ChallengeVoid DivergenceHeroine TrilogyWhirlwind
    Released20102012202120242024
    Translated20222020–2025–
    In Active Development✓
    Actively SupportedNGPlusNGPlusFFV CentralFFV Central
    TechnologyEvent codingEvent codingAssemblyEvent codingBinary edit
    ThemeRoguelikeHardtypeOverhaulExpansionRespinner
    Base translationRPGeRPGeRPGeRPGe
    Translation included✓
    Free as in beer✓✓✓✓Base version only, or Fiesta event
    Field dash✓✓✓✓✓
    Overworld dash✓✓✓✓✓
    Skip turn✓✓✓✓✓
    Character scrollingAdvancedAdvancedAdvancedAdvancedBasic
    Better optimize✓✓✓✓
    Vanilla bugfixes✓✓✓✓✓
    Leader swap✓
    Fastrom✓
    Boost farm ratesConfig
    1-62x @
    Dress CodeJob colors and cosmetic hair
    Page scrolling✓✓✓✓
    MSU-1
    Early jobs⏯
    Ability freedom1-3 slots1-3 slots6 slots1-3 slots4-8 slots
    Encounters offGame clear any file
    Solo project✓
    New game plus
    Roms11131
    Randomized map sequences✓
    Imported tracks✓✓
    Imported enemies✓✓
    Altered jobs✓✓✓
    Added jobs✓
    Altered skills✓✓✓
    New items✓✓✓
    Overhauled battle system✓
    Configurable difficulty✓✓
    New protagonist✓
    Cutscene skips⏯
    Dialogue skips⏯
    Config expansion✓
    Open world (early airship, world warps, progression skips)⏯
    Self-rando (jobs, chests, enemies, shops, drops)⏯
    Spell drops✓
    Fiesta-inspired modes (4Je, 5Je)⏯
    Solo mode⏯
    Permadeath mode⏯
    Blood Moon mode⏯
    Limits broken (HP x3, MP, damage)✓
    Extra save slots✓
    Extra equip slot✓
    Diagonal movement✓
    Day/night cycle✓
    Rename characters✓
    Early Krile✓
    Bestiary✓
    Jukebox✓
    Win count✓
    Boss challenge✓
    Jump button, dash button✓
    Crit button✓
    Save anywhereGame clear current file
    Job menu unlocked for random job per level upGame clear current file
    Higher difficultyConfig
    1-6x
    BDL2, BDL3Tornado DLC
    Swap battle menuTornado DLC
    Upgraded Phoenix summonTornado DLC
    Break level limitTornado DLC
    Break XP limitTornado DLC
    LeaderboardsSpeedrun.com
    AchievementsBase version only

    This post may be expanded over time with more details. Want to discuss? Comment below, or come hang out with us at our Discord.

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  • Refining Gameplay Through Restricting Choice

    Using JRPG Modifications

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    Or as they say, less is more.

    A. Restricting Espers by Character – by Synchysi (2017)

    Not a respinner hack. Restrictions are set in stone.

    Showcasing mod: Brave New World (2017).

    B. Restricting Jobs by Character – by clymax (2024)

    Respinner hack, so resetting the game can give you new restrictions based on your seed. For more on respinners, click here.

    Showcasing mod: Whirlwind (2024).

    C. Restricting Vocations by Character – WIP by clymax (2026)

    Showcasing mod: Aflame (DQVI hack)

    Respinner functionality in development. Visit our Discord to show your support for further developing this mod.

    Know of a mod that should make this spotlight? Comment below, or come check us out on Discord.

    This post has been viewed 37 time(s).

  • “Super ZSNES” Project Announced

    GPU-Enabled Successor by Original Development Team Behind ZSNES

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    Announcement trailer courtesy of Zophar:

    Says reviewer Modern Vintage Gamer:

    The two original developers of ZSNES zsKnight and Demo are back!

    Introducing Super ZSNES.

    Re-written completely from scratch, this GPU-powered SNES emulator is here to bring you the following: some of what is familiar, some of what’s new, and then some of what goes beyond.

    In today’s episode we take a closer look at the inner workings of Super ZSNES, and discuss why I think it is a very exciting breakthrough in 16-bit tile-based emulation.

    Unlike its predecessor, this endeavor appears to be a closed-source Unity project.

    The emulator is available here. You can support the development effort via Patreon here.

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  • Spotlight: Tsushiy’s Projects

    JRPG Romhacks

    You can follow Tsushiy-san’s work via his project forums or YouTube.

    1. Final Fantasy VI: T-Edition (SFC)

    English fan translation courtesy of Mato and maintained by Kain Stryder here.

    For the resources translated from Japanese, the old link is here, while the new link maintained by Kain Stryder is here.

    Our localized nickname for this mod is Omega Mk. II.

    2. Final Fantasy IV: T-Edition (SFC)

    English menu translation here courtesy of Kain Stryder, Lazarus_DS, and Serity.

    3. Dragon Quest IV: T-Edition (SFC) (DQVI Hack)

    English translation not yet available. Would you like to help translate this mod? Come by our Discord to discuss.

    FF6 x FF2 Project Under Consideration?

    See the project thread for the latest updates in Japanese.

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