Tag: SNES

  • Ys III: Wanderlust Released for Super Nintendo

    For clymax’s projects, click here. You can also follow him on YouTube.
    For the Wanderlust family of mods, click here.

    The Ys III: Wanderlust mod on SNES has been released courtesy of clymax.

    This mod is unofficial and is unaffiliated with Nihon Falcom.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new randomization.

    A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt.

    A leaderboard is also available here.

    Development Build: Features

    Chest items are now randomized. Story-progression items not yet randomized.

    Currently, duplicates can still be rolled.

    Experience boosted to 16x.

    Gold boosted to 16x.

    Ring boosted to 16x.

    Locked doors have been unlocked to start.

    Player i-frames increased from 20f to 60f.

    Skips dialogue that blocks progression. Also skips dialogue that is only heard once.

    World-map locations unlocked to start.

    Ogre’s Ball of Fire no longer needed to light Galbalan’s Island.

    Ring efficiency improved to 6.4x. Specifically, ring is reduced every 64f instead of 10f.

    All progression blocks removed.

    Cutscenes that return you to town from dungeons are now whitelisted from cutscene skips.

    Reenabled cutscene skips in the room with the cutscene trigger, when heading toward the boss rather than returning from defeating the boss.

    You can now do a triple jump. But beware of jumping out of bounds, as it can softlock your game.

    Town health regen boosted to 4x. Does not affect Ring health regen.

    You now deal a minimum of one instead of zero damage against enemies, including bosses.

    The final boss is now vulnerable even when his heart isn’t visible. This is the case even when one or more of his hands are still visible.

    The dialogue for finding herb medicine in the volcano has been whitelisted from being skipped.

    You can now hold the L button to force a skipped dialogue to still occur.

    The pool of random items has been shrunk to include only items that drop from chests in vanilla.

    Duplicate rolls have been removed.

    So, what do you think? Which platform do you think has the best version of Ys III? Where do you think Ys III ranks in the series? Comment below, or come check us out on Discord.

    This post has been viewed 136 time(s).

  • Crosswinds Speedrun by NeoKakarot

    Whirlwind Four-Job Fiesta, Division IV-A

    For more info on the Whirlwind (Four-Job) Fiesta event, see here.
    For more on the Crosswinds mod for Final Fantasy III, see here.

    NeoKakarot is a fanatic of JRPGs, anime, and DOTA with an especially soft spot for games by Nihon Falcom. You can follow Neo’s work via YouTube or Patreon.

    Writes Neo shortly after his playthrough of Final Fantasy III on the Nintendo DS (playlist available here):

    Today we are playing Final Fantasy III for the NES on this stream, but it’s not a normal version of the game.

    For you see it has been modded by ‪@cIymax‬ and is called Final Fantasy III Crosswind!

    And I will be “speed running” it if you catch my drift.

    It should be a fun time!

    So, mark your calendars for Wednesday at 8pm Eastern, boys!

    Update

    The Speedrun.com submission is posted here, or see the video embed below.

    For the event leaderboard, click here.

    You can check the current event standings here.

    Crosswinds Any% in 5:07:13

    Titles Awarded: Bonus Conqueror I, Crosswinds Record Holder

    Date: August 20, 2025

    Team: FFV Central

    Congrats to Neo on the titles!

    This post has been viewed 29 time(s).

  • Solo Projects Compared

    Mods of Final Fantasy V

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    This post compares Final Fantasy V mods that solo modders have made over the years.

    Comparison Chart

    ReleasedModSystemModderFocus
    2010Ancient CaveSFCAnonymousRoguelike
    2012Custom ClassesGBAludmeisterMechanics
    2012Remix1SFCff5akiOverhaul
    2014Ancient CaveGBAx0_000Roguelike
    2017MSU-1SFCConnSound
    2024DressCodeSFCCubearGraphics
    2024WhirlwindSFCclymaxMechanics

    Honorable Mentions

    These mods were excluded from the previous section because they incorporate community patches or prior works.

    ReleasedModSystemModderFocus
    2018Void DivergenceSFCpraetarius5018Mechanics
    2023IC2SFCwatergaOverhaul
    1. A.k.a. FF5R. ↩︎
    2. A.k.a. FF5r-IC. ↩︎

    More specifically, Void Divergence incorporates the RPGe translation and community bugfixes. IC incorporates Inu’s QoL patches.

    So, what do you think? Do you know of a mod that should be added to or removed from the list? Which listed mod is your favorite? Comment below, or come check us out on Discord.

    This post has been viewed 45 time(s).

  • Crowdfunding Practice Hacks for Speedrunning

    Donkey Kong Country 1 and 3 (SNES)

    Blueimp, a speedrunner and a trusted member of the DKC speedrunning community, has supported the community by creating a practice hack for DKC 2 (which you can check out here). You can follow Blueimp via YouTube, SRC, or Ko-Fi.

    A crowdfunding campaign has just been launched for the DKC speedrunning community to reap the benefits of having practice hacks for popular speedgames DKC1 and DKC3.

    The campaign has a target of $1,000 and is already 43% of the way there as of this writing.

    If the target is met, Blueimp, recognized for developing the freely released practice hack for DKC2, will take on developing and releasing the new practice hacks.

    Just like the existing practice hack, the new practice hacks will feature quality-of-life (QoL) features for speedrunning, such as the following.

    • Level warping
    • Retry on death
    • Retry on pressing L/R while paused
    • On-screen info
    • Options screen; and
    • Recording/deleting your best level times.

    These features can be seen in the following demo, which was graciously provided by Blueimp to readers of FFV Central.

    To support the campaign, please check out the Ko-Fi page here.

    Disclaimer: these practice hacks are unofficial and are not affiliated with Nintendo or Rare.

    This post has been viewed 58 time(s).