Category: ff1

  • New-Player Program, 2026 Edition

    Final Fantasy Randomizer (NES)

    Via DarkmoonEX, FFR Admin:

    Hey there, FFV fans. Next week is the official start of the Final Fantasy Randomizer New Player Program, the Duck Bootcamp 2026: Duck to the Future. The FFR Team has been hard at working cooking up a solid program for you. The kick off will be on Sunday, January 4, at 9:00 PM with the 101 Class reveal stream. From there we’ll have six weeks of training for you to go through and learn everything about FFR.

    The weekly schedule will be:

    • Sundays: 100 Level Class Debut at 9:00 PM EDT on RPGLB Twitch
    • Monday Mornings: 100 Level Async Race Opens at 10:00 AM EDT on FFR Discord
    • Monday Evenings: 100 Level Class Race (Different Seed, Open to All) at 9:00 PM EDT on RPGLB Twitch
    • Wednesdays: 200 Level Class Debut 8:00 PM EDT on FFR Twitch
    • Thursday Mornings: 200 Level Async Race Opens at 10:00 AM EDT on FFR Discord
    • Thursday Evenings: 200 Level Class Race (Different Seed, Open to All) at 8:00 PM EDT on FFR Twitch
    • Fridays: Vod Reviews on FFR Twitch

    Full details are available on the FFR wiki. And once you’ve gone through your training, the Bootcamp will be followed by the Duck Derby, our new player tournament, in late February.

    We hope to see you there!

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  • Randomizers Compared

    Final Fantasy Series

    For the Whirlwind family of mods, click here. For clymax’s projects, click here.

    This post compares randomizers that coders have made for the Final Fantasy series over the years.

    Both web- or app-based randos, and self-rando mods, are included in this comparison.

    Note that roguelikes are not included in this post.

    Comparison Chart

    Note that “⏯” represents a feature that can be toggled in game.

    FFNameSelf-RandoAuthor(s)
    IFinal Fantasy RandomizerEntroper
    IHeadwindclymax
    IIUpwindclymax
    IIIFinal Fantasy III Randomizernachoyacopu
    IIICrosswindsclymax
    IVFree Enterpriseb0ardface
    IVDownwindclymax
    VCareer Daycaerulius, cleartonic
    VGrand Crossabyssonym
    VWhirlwindclymax
    VIWorlds CollideAtmaTek
    VIBeyond Chaosabyssonym
    VITailwindclymax

    So, what do you think? Do you know of a randomizer that should be added to or removed from the list? Which listed randomizer is your favorite? Comment below, or come check us out on Discord.

    This post has been viewed 41 time(s).

  • Farming Boosts Compared

    Mod Families

    For the Whirlwind (Four-Job) Fiesta event, click here.
    For the Whirlwind family of mods, click here.
    For clymax’s projects, click here.

    1. Final Fantasy Mainline

    This table summarizes the farming boosts offered by the Whirlwind family of mods of Final Fantasy I-VI.

    ModEXPGilJP1/ABP/APStat
    Headwind8x8x
    Upwind10x10x10x
    Crosswinds16x16x16x
    Downwind32x32x
    Whirlwind1-62x1-62x1-62x
    Tailwind1x or 32x232x32x
    1. Unlike Job Points (JP), Capacity Points (CP) remain at 1x because changing jobs no longer requires CP. ↩︎
    2. Via Experience Egg. ↩︎

    2. Dragon Quest Mainline

    This table summarizes the farming boosts offered by the Aflame family of mods of Dragon Quest I-VI.

    ModEXPGold
    Ablaze30x30x
    Blazemore64x64x
    Blazemost64x64x
    Embers64x64x
    Molten64x64x
    Aflame64x64x

    3. Ys Mainline

    This table summarizes the farming boosts offered by the Wanderlust family of mods of Ys I-IV.

    ModEXPGoldRingRing eff.
    Lost16x16x
    Forgotten16x16x
    Wanderlust (FC)16x16x16x16x
    Wanderlust (SNES)16x16x16x6.4x
    Unmasked16x16x

    This post has been viewed 45 time(s).

  • Delay of Western Localizations on Console

    Classic Final Fantasy Entries Examined

    For clymax’s projects, click here.

    Fans of the Final Fantasy series are all too familiar with years of waiting before a series installment finally hits the Western market. But how bad are these delays? We conduct an examination in this post.

    1. Final Fantasy: 3 Years Till NES Release

    2. Final Fantasy II: 14 Years Till PSX Release

    3. Final Fantasy III: 23 Years Till Ouya Release

    4. Final Fantasy IV: 4 Months Till SNES Release

    5. Final Fantasy V: 7 Years Till PSX Release

    6. Final Fantasy VI: 6 Months Till SNES Release

    Delays Ranked from Worst to Least Bad

    Imagine waiting five console generations1 to get your hands on an official localization of Final Fantasy III… on the Ouya. Yikes.

    RankGameDelayPlatform
    1Final Fantasy III23 yearsOuya (3D Remake)
    2Final Fantasy II14 yearsPSX (Origins)
    3Final Fantasy V7 yearsPSX (Anthology)
    4Final Fantasy3 yearsNES
    5Final Fantasy VI6 monthsSNES
    6Final Fantasy IV4 monthsSNES (Easy Type)
    1. Till the eighth console generation: PlayStation 4, Xbox One, and Nintendo Wii U. ↩︎

    So, what do you think? Comment below, or come hang out with us at our Discord.

    This post has been viewed 34 time(s).