Category: romhacks

  • Legacy of the Wizard: Item Randomizer Released

    You can follow clymax’s projects via FFVC or YouTube.

    The Legacy of the Wizard: Item Randomizer mod for the NES has been released courtesy of clymax.

    The base game is the Western localization of Dragon Slayer IV: Drasle Family.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new seed.

    You can pick up the release build on Romhack Plaza here or get early access to the dev build on Game Jolt. Our sister Discord1 is available for support.

    1. Battle of Olympus Central Discord here. ↩︎

    Release Build: Features

    Regular attacks will no longer cost magic.

    Development Build: Features

    Items have been randomized. Seeding not yet supported.

    So, what do you think? Where does Legacy of the Wizard rank among adventure games on the NES? How does it hold up today?

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  • Blaster Master: Item Randomizer Released

    You can follow clymax’s projects via FFVC or YouTube.

    The Blaster Master: Item Randomizer mod for the NES has been released courtesy of clymax.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new seed.

    You can pick up the release build on Romhack Plaza here or get early access to the dev build on Game Jolt. Our sister Discord1 is available for support.

    1. Battle of Olympus Central Discord here. ↩︎

    Release Build: Features

    Continues now unlimited, up from four.

    Crusher and Wall 2 given at start.

    Wall 2 now lets you climb up walls.

    Development Build: Features

    Sofia sub-weapons no longer cost ammo to use, but you must have at least one ammo to use them.

    The progression requirement for using Homing Missiles has been removed.

    Jason can now jump repeatedly in the air.

    You no longer lose weapon power when taking damage as Jason.

    Sofia ammo and Jason weapon power are now carried across continues.

    Jason will no longer take falling damage.

    Boss items are fully randomized on pickup​. Seeding not yet supported.

    Duplicate random items prior to the endgame have been eliminated.

    So, what do you think? How does Blaster Master rank among adventure games on the NES?

    With the Western versions limiting players to five continues, do you think Blaster Master ranks among the harder games in the NES library?

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  • Dragon Quest: Ablaze Released

    For the Aflame family of mods, click here. For clymax’s projects, click here. You can also follow him on YouTube.

    For the SFC mod of the same name, click here.

    An early build of the Dragon Quest: Ablaze mod for Dragon Warrior on the NES has been released courtesy of clymax.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new seed.

    You can pick up the release build on Romhack Plaza here.

    Release Build: Features

    This build features randomized chests and has been available to Discord members as a preview prior to the release.

    Here is more on the randomization involved.

    1. Chest contents in vanilla have been randomized among themselves.
    2. This is not a shuffle, so you can get duplicate chests.
    3. Items not in a vanilla chest can’t be obtained in a rando chest.
    4. Seeding not currently supported but can be via a future update. (Our group has added seeding to many titles including FF II, IV, V, and VI.)

    Wings are given at start in case a Magic Key doesn’t drop from the first three chests.

    An optional upgrade patch, ReMapped, has a preview available to Discord members. Update: ReMapped standalone has released.

    Development Build: Features

    The dev build is on the rotation of mods that can be obtained through our Whirlwind Fiesta annual summer event. For players who do not wish to join the event, do not wish to use Discord, or wish to support the hack author, early access is also available via Game Jolt.

    No random encounters unless you hold the B button while walking.

    The bridge to Charlock is pre-built.

    Poison tiles and barrier tiles no longer bring your health below one.

    Experience has effectively been boosted to 20x. Same for gold.

    Stairs are taken automatically.

    More and better features can be developed if there’s sufficient player interest, so check it out today!

    What do you think? Do you think the early DQ entries still hold up today? What’s your fondest memory of playing a DQ game?

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  • English Full Translation of FFV: Heroine Trilogy

    FF5r-IC Definitive

    For the related menu translation, see here. For the game notes, see here.

    To see the translation projects diagrammed, see here.

    An English full translation has been completed for waterga’s definitive mod of ff5aki’s Remix mod of Final Fantasy V courtesy of a translation team of clymax, xJ4cks, and BladePotato.

    The translation hack is currently available only as a private mod for our player community, namely, those with the Crystal Warrior role in Discord. An online patcher for the private mod is available to our player community courtesy of xJ4cks.

    This mod is known as FF5r-IC Definitive. The mod, which is in Japanese, is available here.

    Our localized nickname for this mod is FFV: Heroine Trilogy.

    Our localized nickname for Remix (FF5R) is FFV: Autumn Challenge.

    Unlike the menu translation, which is built directly on IC, this full translation is achieved by extending Serity’s 5r compatibility bridge to the RPGe translation.

    Says xJ4cks:

    Please visit FFV Central if you’re interested in

    the Beta release of The Definitive FF5r-IC,

    the turbo-charged upgrade to FF5r!

    • new Jobs, with new Abilities (& entirely new Magic in Disc3)
    • lots of new armor and items, especially in Disc3
    • crazy optional boss challenges throughout the game, plus special leveling areas in Disc3
    • yes, this romhack spans 3 “discs” and you swap roms twice along the way
    • green haired lady MC versus Bartz (just because)

    A special webapp can patch all 3 roms, so come on over to playtest and discuss this (arguably excessive) version of FFV!

    • this project is ongoing, and is a joint venture between clymax, me, and BladePotato all contributing our special talents.

    Western Credits

    • English Fan Translation Addendum by Team DiscChangers (clymax, xJ4cks, BladePotato) of FFV Central
      • Ft. DressCode by Cubear
      • DressCode Addendum by xJ4cks
      • “Clean” Improvements by xJ4cks
      • Web Patcher by xJ4cks
      • Translation Tools by xJ4cks
      • Quality Assurance by BladePotato
      • Title Screen by clymax
      • Compatibility Bridge by clymax
      • Achievement and Leaderboard Integration by clymax
    • Base Translation Addendum by Serity, Kain Stryder, Odym82
    • Base Translation by RPGe (Myria, SoM2Freak, harmony7)

    Japanese Credits

    • Heroine Trilogy by waterga
    • Autumn Challenge by ff5aki
    • Base bugfixes, engine improvements, and QoL enhancements by Inu (see Boco’s FFV here for clymax’s publication of Inu’s work)
    • Base game by Square

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