Category: romhacks

  • Mega Man Revamped (NES)

    Vaporized Romhack Released

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    For the Vaporized family of mods for the Mega Man universe, click here.

    The Vaporized mod of Mega Man Revamped on NES has been released courtesy of clymax.

    This mod is unofficial and is unaffiliated with Capcom.

    This mod was made using binary editing in a debugging emulator. No game-specific editing tool was used.

    The base mod, Mega Man Revamped, is itself a mod of Mega Man (NES). The base mod is available on RHDN here.

    Credit for the base mod goes to Doodle Dangernoodle.

    Release Build: Features

    The release build is available exclusively on our affiliate Romhack Plaza here.

    Every Robot Master you defeat, your Buster levels up for more damage against bosses.

    This effect lasts for the remainder of your run.

    Note that your Buster damage against normal enemies is not affected.

    Development Build: Features

    The dev build is available in the clymax’s magical arcade Discord.

    You can now access the first Dr. Wily stage at run start.

    You now start or continue with nine extra lives instead of two.

    You now start with all six Robot Master weapons.

    You also start with the Magnet Beam.

    Bosses no longer have invulnerability frames when taking damage.

    Challenge Dr. Wily directly, or farm the Robot Masters to power up your lemons!

    A gameplay demo of the dev build is below.

    So, what do you think? Comment below, or come check us out on Discord.

    This post has been viewed 77 time(s).

  • Ninja Gaiden Shadow DX (GBC)

    Boss-Rush Romhack Released

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    The Bosh Rush mod of Ninja Gaiden Shadow DX on Game Boy Color has been released courtesy of clymax.

    This mod is unofficial and is unaffiliated with Tecmo.

    This mod was made using binary editing in a debugging emulator. No game-specific editing tool was used.

    The base mod, Ninja Gaiden Shadow DX, is itself a mod of Ninja Gaiden Shadow (GB). The base mod is available on RHDN here.

    Credit for the base mod goes to marc_max [YT], with NiO [YT] doing the coloration.

    The release build is available exclusively on our affiliate Romhack Plaza here.

    You fight each boss successively.

    You are no longer sent back in the stage when you continue.

    Cutscenes between stages are still shown.

    Beware that the final boss starts you at the tower climb instead of in the final room.

    Development Build: Features

    The dev build is available in the clymax’s magical arcade Discord.

    You now start each stage with max ninpo. The original version does not refill your ninpo.

    You also start each life with max ninpo instead of one ninpo.

    You start each continue with four extra lives instead of two.

    You now get unlimited continues instead of three.

    A gameplay demo of the dev build is below.

    So, what do you think? Comment below, or come check us out on Discord.

    This post has been viewed 100 time(s).

  • Star Beasts: Comet Version Released

    Hack of Pokémon Blue (GB)

    News of the latest major release of the Star Beasts hack is brought to us courtesy of our contributor YeOldeLoremonger (RHP), who designed the town layouts and gave feedback on the overworld and world map in the release.

    It is believed that Asteroid version will no longer be supported moving forward. Meteor version previously already had its support dropped.

    Project lead Soul Valor (RHDN) gives the following update via PokeCommunity forums. You can find the Github repo here.

    Worked on over the course of more than half a decade, Star Beasts is a Gen 1 total conversion and homage to the first generation of Pokémon games.

    Started as a passion project to make a playable version of Vast Fame’s Shi Kong Xing Shou for English speaking audiences, Star Beasts became its own project with entirely new fakemon designs and a new region.

    Star Beasts 3.0.: Comet Version features an entirely new Dex of Fakemon and a mostly new region (Relas) with a focus on exploration.

    Some of the new features are as follows:

    • A completely overhauled soundtrack! Almost none of the music from the original games remains!
    • An overhauled Pokedex, complete with backsprites, that fixes balance issues and replaces uglier designs and makes older evolutionary families more consistent.
    • Even more overhauled movesets, with even more new moves!
    • The Fairy, Steel and Dark types!
    • A new region, Relas!
    • New types of trainers with different rosters and improved AI!
    • More dialogue and areas than the original games!
    • Rebalancing of the game to make it more accessible to newcomers, including plenty of NPCs that give you hints on where to find rare Star Beasts! And, as if that weren’t enough, there’s documentation on every Beast! (Although the game is best experienced blind, use your discretion!)
    • Various quality of life improvements, such as an experience bar!

    So, what do you think? Comment below, or check us out on Discord.

    This post has been viewed 73 time(s).

  • Boco’s Final Fantasy V Released

    Featuring Inu Megapack Integrated with RPGe Translation

    For the first time, the widely hailed work of Japanese romhacker Inu (dog) has been amassed for testing and integration with the monumental RPGe translation before being released as a standalone, no-frills megapack.

    Why the name “Boco’s FFV”?  Well, dog is man’s best friend, and Boco is Bartz’s best friend, so to speak, so there you go.

    Although certain hacks have used some of Inu’s work in the past, it is unclear how big of a fraction of Inu’s comprehensive body of work was included.

    Some of these works did not provide any integration with an English translation.

    Furthermore, those certain hacks added additional features, sometimes well beyond those that Inu intended to offer in his body of work.

    Project Status

    Additional documentation may be available later here or via Discord.

    • Phase 1: Inu’s bugfix patches for FFV – 76/76 integrated (1 excluded) – RHP publication here
      Examples: power-drink glitch, item-duping glitch
    • Phase 2: Inu’s improvement patches for FFV – 7/8 integrated (1 in conflict, 3 excluded) – see below
      Examples: GBA dash, improved item sort
    • Phase 3: Inu’s QoL loose patches for FFV – 16/18 integrated (2 in conflict, 6 excluded) – beta available today via FFV Central Discord
      Examples: pass turn in battle, L/R character scrolling in menus

    Prior Hacks that Use Inu’s Work

    Be sure to check them out and support each modder’s work.

    • Pixel Freemaster by Nintenja
    • Clean Edition by xJ4cks for FFV and Autumn Challenge (FF5r)
    • Tweaks by T92 [RHDN]
    • Ancient Cave by anonymous [RHDN]
    • Heroine Trilogy (FF5r-IC) by waterga (menu translation by clymax; full translation available via FFV Central Discord)

    For a demo of Phase 3, see the video clip below.

    So, what do you think? Comment below, or come check us out on Discord.

    This post has been viewed 71 time(s).