Category: romhacks

  • Open World Compared

    Whirlwind Family of Mods

    For the Whirlwind (Four-Job) Fiesta event, click here.
    For the Whirlwind family of mods, click here.
    For clymax’s projects, click here.

    This table summarizes the open worlds offered by the Whirlwind family of mods of Final Fantasy I-VI.

    Note that “⏯” represents a feature that can be toggled in game.

    ModCutscene SkipsSequence BreaksStarting VehiclesVehicle SummonWorld Warps
    Headwind2
    Upwind3
    Crosswinds2
    Downwind3
    Whirlwind2Emergency button sequence
    Tailwind1

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  • Pure Chaos Compared

    Whirlwind Family of Mods

    For the Whirlwind (Four-Job) Fiesta event, click here.
    For the Whirlwind family of mods, click here.
    For clymax’s projects, click here.

    This table summarizes the Pure Chaos playstyle as offered by the Whirlwind family of mods of Final Fantasy I-VI.

    Note that “⏯” represents a feature that can be toggled in game.

    ModConfig MenuChest RandoShop RandoEnemy RandoBonanza1Job Rando
    Headwind
    Upwind
    Crosswinds
    Downwind
    Whirlwind
    Tailwind
    1. Random bonus drops after each battle. ↩︎

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  • Series Showcase: No Random Encounters

    Whirlwind Family of Mods of Final Fantasy

    For the Whirlwind family of mods, click here.
    For clymax’s projects, click here. You can also follow him on YouTube.

    Final Fantasy VI: Tailwind (SNES)

    Hold A for random encounters.

    Final Fantasy V: Whirlwind (SFC)

    Hold A for random encounters.

    Requires game clear and Encounters OFF in Config.

    Final Fantasy IV: Downwind (SFC)

    Hold B for random encounters.

    Final Fantasy III: Crosswinds (FC)

    Hold B for random encounters.

    Final Fantasy II: Upwind (FC)

    Hold B for random encounters.

    Final Fantasy: Headwind (NES)

    Hold B for random encounters.

    So, what do you think? What’s your take on random encounters in JRPGs today? Comment below, or come check us out on Discord.

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  • Romancia: Awakening Released

    For clymax’s projects, click here. You can also follow him on YouTube.

    The Romancia: Awakening mod on Famicom is now in Early Access courtesy of clymax.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new randomization.

    A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt.

    Development Build: Features

    You no longer need the blue orb to go past the first barrier.

    Key items are now randomized.

    Seeding not yet supported. Duplicates can be rolled.

    So, what do you think? Which platform do you think has the best version of Romancia? Where do you think Romancia ranks in the series? Comment below, or come check us out on Discord.

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