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  • Showcase: Break Damage Limit

    Final Fantasy Series Mods

    For clymax’s projects, click here. You can also follow him on YouTube.

    This post explores the mods over the years, that have managed to break the damage limit (BDL) of 9,999 in the vanilla game engines of the classic entries in the Final Fantasy series.

    Final Fantasy IV (SNES): BDL of 9,999

    Ultima‘s BDL by chillyfeez (2020) | download link

    This establishes the second damage limit of 16,383.

    Final Fantasy VI (SNES): BDL of 16,383

    Overkill 32,000 by giangurgolo (2011) | download link

    This etablishes the third damage limit of 32,767 (softcapped to 32K).

    Final Fantasy V (SFC): BDL of 32,767

    Whirlwind‘s Tornado BDL by clymax (2025) | more info

    This establishes the fourth damage limit of 65,535.

    So, what do you think? Comment below, or come check us out on Discord.

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  • Individual Mods by Genre

    For clymax’s projects, click here. You can also follow him on YouTube.

    Self-randomizing or other mods compatible with various franchises on early Nintendo consoles.

    These genres of mods are unofficial and unaffiliated with the respective developers/publishers.

    Click on each thumbnail to see the corresponding mod.

    For a list view of all mods, click here.

    Families

    Families of three or more mods are not listed on this page; click here for those mods.

    1. Individual Adventure

    2. Individual ARPG

    3. Individual Turn-Based RPG

    4. Individual Tactical RPG

    5. Individual Arcade Conversion

    Leveling mods for non-RPGs. Not rando mods.

    This post has been viewed 102 time(s).

  • Whirlwind Family of Families

    For clymax’s projects, click here. You can also follow him on YouTube.

    Families of self-randomizing mods compatible with various franchises on early Nintendo consoles.

    These families of mods are unofficial and unaffiliated with the respective developers/publishers.

    Click on each thumbnail to see the corresponding mod.

    For a list view of all mods, click here.

    Individual by Genre

    Individual mods are not listed on this page; click here for those mods.

    1. Dragon Quest Mainline

    2. Final Fantasy Mainline

    3. Ys Mainline

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  • Willow: Item Randomizer Released

    For the Aflame family of mods, click here. For clymax’s projects, click here. You can also follow him on YouTube.

    The Item Randomizer mod of Willow has been released courtesy of clymax.

    The mod is unofficial and unaffiliated with Capcom.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new randomization.

    A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt.

    Development Build: Features

    Items shuffled. Auto seeding supported. This virtually guarantees you a different seed each run.

    Rando state not compatible with passwords.

    Gained experience boosted to 30x.

    An included save file must be used to properly run the game.

    Manual seeding now supported. This allows races.

    Only the first five characters are taken as your seed.

    This replaces password entry in the game. Passwords are no longer supported.

    Unlike auto seeding, manual seeding currently spawns you at the location of the earliest password in vanilla. This location is a few screens away from the location of starting a new game,

    You now start with the spells Ocarina, Fleet, and Specter.

    You can also warp to all destinations.

    This lets you play in an open world.

    You now start with the Long Sword in your inventory.

    You can also cast Ocarina even with zero MP.

    You now start with the Nockmaar Key and Dust of Broken Heart.

    So, what do you think? How do you think Willow holds up today? Comment below, or come check us out on Discord.

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