Category: ff6

  • Ultima Derby Sign-Ups Open

    Brought to You by the FFVI: Worlds Collide Community

    The Final Fantasy VI: Worlds Collide community is hosting the latest iteration of the Ultima Derby event. Says event organizer Drinks Glue:

    The Ultima Derby officially returns October 17th & 18th and we’re currently accepting sign ups!

    There are two ways you can participate in the Ultima Derby Relay Race and help raise money for fantastic causes:

    1.) You can volunteer as a runner or restream team member (Or both!) using this form and signups will be filled out into race matchups & restream duties based on your availability with the Ultima Derby flags.

    2.) Interested in playing in the Ultima Derby but with different FF6WC flags? Or what about a different game? You can submit your own submissions (here) to participate in the Ultima Derby! Submissions should be 1v1 races with commentary.

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  • Farming Boosts Compared

    Mod Families

    For the Whirlwind (Four-Job) Fiesta event, click here.
    For the Whirlwind family of mods, click here.
    For clymax’s projects, click here.

    1. Final Fantasy Mainline

    This table summarizes the farming boosts offered by the Whirlwind family of mods of Final Fantasy I-VI.

    ModEXPGilJP1/ABP/APStat
    Headwind8x8x
    Upwind10x10x10x
    Crosswinds16x16x16x
    Downwind32x32x
    Whirlwind1-62x1-62x1-62x
    Tailwind32x32x32x
    1. Unlike Job Points (JP), Capacity Points (CP) remain at 1x because changing jobs no longer requires CP. ↩︎

    2. Dragon Quest Mainline

    This table summarizes the farming boosts offered by the Aflame family of mods of Dragon Quest I-VI.

    ModEXPGold
    Ablaze30x30x
    Blazemore64x64x
    Blazemost64x64x
    Embers64x64x
    Molten64x64x
    Aflame64x64x

    3. Ys Mainline

    This table summarizes the farming boosts offered by the Wanderlust family of mods of Ys I-IV.

    ModEXPGoldRingRing eff.
    Lost16x16x
    Forgotten16x16x
    Wanderlust (FC)16x16x16x16x
    Wanderlust (SNES)16x16x16x6.4x
    Unmasked16x16x

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  • Comprehensive Final Fantasy Mods of Quality

    As Recognized by FF6 Hacking and the Broader Community

    For clymax’s projects, click here.

    With the Whirlwind mod being a recent addition to the list, the time is ripe for an overview of these mods.

    The mods below are deemed as complete hacks of recognized quality, by the FF6 Hacking community (unless otherwise specified), which you can visit here or by clicking the banner below.

    It has graciously supported the FFV hacking scene over the years in hacking knowledge and server costs for hosting the hacking wiki (to name two), so please show them your support as well.

    ReleasedModGameModder(s)Focus
    1998RPGe1VMyria, SoM2Freak, harmony7Translation
    2011Eternal Crystals*VIMetroidQuestOverhaul
    2017Brave New WorldVISynchysi, BTBOverhaul
    2018Ultima1IV8-bit fan, chillyfeezExpansion
    2020Return of the Dark SorcerorVIGi NattakSeries tribute
    2021Filly FantasyVIDrakeyCTotal conversion
    2021T-Edition1*VITsushiyExpansion
    2022Divergent PathsVIPowerPandaStory
    2022Final Fantasy Jobs*VIppmlSeries tribute
    2022ReCast: War of the MagitekVIC-DudeStory
    2023A Soldier’s ContingencyVILightning HunterExpansion
    2023AntinomiaVIFast MoonStory
    2024Whirlwind*VclymaxMechanics
    1. Editor’s note: FFIV – Ultima , FFV: RPGe, and FFVI: T-Edition were, by the editor and for this post, added as putative mods of like caliber as those recognized by FF6 Hacking, to round out the list for publication, bringing the total from ten to thirteen.
      * Asterisk denotes solo project. ↩︎

    For achievement hunters, check out our selection of achievement mods for FFVI hacks, with FFIV-V possibly on the horizon, all courtesy of our moderator solidification. They include many of those on the list, and you can access them here.

    So, what do you think? Do you know of a mod that should be added to or removed from the list? Which listed mod is your favorite? Comment below, or come check us out on Discord.

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  • Achievements for FFVI: BA Edition

    solidification is a prolific creator of fan-made achievements across different game genres and especially in the world of Final Fantasy mods. You can follow solidification’s set-making journey here.

    Achievements for Final Fantasy VI: BA Edition have been released courtesy of solidification. Click on the box art to access the achievements.

    Writes solidification:

    You ever ask yourself, “Hey, we have a Japanese-only FF4 set for WSC.  Why not something similar for FF6?”  No?  Well, now you don’t have to!

    SPX stands for I have no idea, but it introduces some new bosses and apparently changes up the dialog considerably.  There are some balance tweaks, and overall it’s a harder experience.  Everyone is weaker except Stragus’s Blue magic, which is significantly stronger.

    But it has nothing on BA Edition, or “Balance Adjustments.”  Short of making a pure kaizo game, this is probably the hardest FF6 hack out there.  Almost every boss in the end-game has some gimmick, and, wow, are there hordes of new bosses.  And Mogu’s Dances now function similarly to Final Fantasy V’s !Terrain from Geomancers.

    In both versions, there are no Esper level up bonuses, and a few spells have been modified, removed, or added.  Good luck!

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