Category: ff6

  • Delay of Western Localizations on Console

    Classic Final Fantasy Entries Examined

    For clymax’s projects, click here.

    Fans of the Final Fantasy series are all too familiar with years of waiting before a series installment finally hits the Western market. But how bad are these delays? We conduct an examination in this post.

    1. Final Fantasy: 3 Years Till NES Release

    2. Final Fantasy II: 14 Years Till PSX Release

    3. Final Fantasy III: 16 Years Till DS Release

    4. Final Fantasy IV: 4 Months Till SNES Release

    5. Final Fantasy V: 7 Years Till PSX Release

    6. Final Fantasy VI: 6 Months Till SNES Release

    Delays Ranked from Worst to Least Bad

    Imagine waiting five console generations1 to get your hands on an official localization of Final Fantasy III… on the Ouya. Yikes.

    RankGameDelayPlatform
    1Final Fantasy III16 yearsDS (3D Remake)
    2Final Fantasy II14 yearsPSX (Origins)
    3Final Fantasy V7 yearsPSX (Anthology)
    4Final Fantasy3 yearsNES
    5Final Fantasy VI6 monthsSNES
    6Final Fantasy IV4 monthsSNES (Easy Type)
    1. Till the eighth console generation: PlayStation 4, Xbox One, and Nintendo Wii U. ↩︎

    So, what do you think? Comment below, or come hang out with us at our Discord.

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  • Ultima Derby

    Brought to You by the FFVI: Worlds Collide Community

    The Final Fantasy VI: Worlds Collide community is hosting the latest iteration of the Ultima Derby event.

    The event will be held to the benefit of the Ontario Veterinary College Pet Trust and the St. Jude Children’s Research Hospital.

    The two-day event kicks off at 6pm Eastern on Friday, April 18.

    You can follow the action on Worlds Collide’s official Twitch channel here.

    For more information on Worlds Collide, you can visit their website here or check out their YouTube channel here.

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  • Whirlwind Family—Recap

    For clymax’s projects, click here. You can also follow him on YouTube.

    For the Whirlwind meta-family of mods, click here.

    Self-randomizing mods compatible with original mainline releases in the Final Fantasy series.

    These mods are unofficial and unaffiliated with Square Enix.

    Click on each thumbnail to see the corresponding entry.

    For other families, click here.

    This post has been viewed 614 time(s).

  • FFVI: Tailwind Released

    Randomizer Romhack of Final Fantasy VI

    For the Whirlwind family of mods, click here. For clymax’s projects, click here.

    The Final Fantasy VI: Tailwind mod for the SNES has been released courtesy of clymax.

    The mod is a cousin of the Whirlwind mod for FFV and is intended to deliver an experience similar to Whirlwind‘s Open World mode.

    The mod can be identified by the “Wind” label in the main menu, just like in Whirlwind.

    Early access to the dev build is available via Game Jolt. You can also get a free dev build via our Whirlwind Fiesta event.

    Release Build: Features

    Chest loot is now fully randomized.

    Development Build: Features

    For the first time in the Whirlwind family of hacks, true chest seeding has been implemented (called “roll in advance”). (Although Whirlwind supports chest seeding, the order of opening chests doesn’t matter; we can call this “roll on demand.”)

    Chests will be seeded based on the first five letters of the name of Terra/Tina. The order of opening chests does matter. So, set (manual) seeding is supported. Random (auto) seeding is not yet supported.

    All chests will be rolled once Terra’s name is set for the first time in a run. Each chest roll is purely random. In other words, this is not a shuffle of vanilla chests.

    Starting items have been added to your inventory.

    Early airship and world warp are now available, as shown in the video. You can now save anywhere.

    Gil and ability points gained have been boosted to 8x. Same goes for experience gained with Experience Egg equipped.

    A secret warp has to the final boss has been added, but the warp currently has an equipment requirement. This warp is subject to change.

    Farming boosts increased from 8x to 32x. Rom size expanded from 3MB to 4MB to support this feature.

    When wearing Moogle Charm, you can now hold the A button to get random encounters. Works both on overworlds and in dungeons.

    Pure Chaos mode added and ON by default. To turn off, change Sound from Chaos to Off in the Config menu.

    Pure Chaos mode includes enemy rando and Bonanza mode. Both support seeding.

    Bonanza mode gives you up to six random bonus drops per battle.

    Chaos mode will no longer take effect in the final dungeon. This is to preserve endgame farming. This behavior is the same as in Whirlwind.

    Amount of each of Moogle Charm and Sprint Shoes as starting items increased from one to three. Purpose is to equip all three of your parties for dungeons like Kefka’s Tower.

    You now summon your airship to your current location if you aren’t already standing at the airship’s location.

    You now see your Magic Points after battle even before you get your first Espers.

    The final warp stone in your inventory can now be used infinitely.

    Starting Experience Eggs increased from four to twelve.

    Walking speed has been doubled. This matches the GBA version.

    Sprinting speed has been doubled. This matches the GBA version. However, visual artifacts may be present in the sprinting animations in certain directions, such as right and down. Namely, the player character may appear to be gliding atop the ground.

    Protects against wrong warping to WoB’s or WoR’s version, when entering or exiting houses.

    Reimplements early access to Floating Continent. Namely, WoB Sealed Gate can now be played.

    You can now dismiss a party member by holding SELECT when changing their row in the main menu. Reenter the main menu to see the result.

    What do you think? Which FF of the SFC trilogy is your favorite, and why?

    If you haven’t played FFVI, this mod is a modernized take on what many fans regard as the greatest 2D JRPG. So what are you waiting for?

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