Category: JRPG

  • Achievements for SaGa 3: The Ruler of Time and Space – Shadow or Light

    solidification is a prolific creator of fan-made achievements across different game genres and especially in the world of Final Fantasy mods. You can follow solidification’s set-making journey here.

    Achievements for SaGa 3: The Ruler of Time and Space – Shadow or Light have been released courtesy of TheMysticalOne and solidification. Click on the box art to access the achievements.

    Writes TheMysticalOne:

    Join a ragtag group of orphaned heroes from the future (plus one childhood friend from the present) as they mix crystals, transform, and summon their own past, present, and future selves in an effort to save their time from…frankly a swathe of horrifying eldritch abominations and a terrible flood caused by what appears to be a giant pot in the sky. Can they change their future?

    SaGa 3 is a remake of the Game Boy game–released as Final Fantasy Legend III in the US–that updates the gameplay to be more in line with the rest of the SaGa series and adds all new events and systems.

    This exciting new set published by TheMysticalOne and solidification is sure to entertain you for hours!

    This post has been viewed 12 time(s).

  • Whirlwind Fiesta Speedrun by Ehseezed

    Whirlwind Four-Job Fiesta, Division I

    For more info on the Whirlwind (Four-Job) Fiesta event, see here.
    For more on the Whirlwind mod for Final Fantasy V, see here.

    Ehseezed is a mostly self-taught programmer who streams and speedruns randomizers. Some of his most prominent games are Crypt of the Necrodancer and Timespinner. He has even performed at Games Done Quick (GDQ). Says he, “There is something about the process of slowly mastering a game that brings me a lot of joy.” You can follow Ehseezed via Twitch, YouTube, or the web.

    The Speedrun.com submission is here, or see the video embed below.

    For the event leaderboard, click here.

    You can check the current event standings here.

    Fiesta Any% in 56:40

    Title Awarded: Fiesta Conqueror 2025

    Date: June 20, 2025

    Event seed

    Team: FFV Central

    Congrats to Ehseezed on completing the challenge!

    This post has been viewed 32 time(s).

  • FFIV – Ultima Speedrun by MarthSR

    Final Fantasy VI – Ultima Any% No 64

    For more on the latest edition of the Ultima mod for Final Fantasy IV, see here.

    You can follow speedrunner MarthSR via Twitch, YouTube, or SRC.

    With the launch of the leaderboard for Final Fantasy IV – Utima on Speedrun.com (SRC), we at FFV Central are delighted to celebrate the inaugural speedrun of the new leaderboard.

    The speedrun submission is here, or see the video embed below.

    Ultima Any% No 64 in 3:46:25

    Date: November 22, 2022

    So, what do you think? Is Ultima a mod you’d consider picking up for speedrunning? If so, what are you waiting for?

    This post has been viewed 15 time(s).

  • Berserker ATB Fixes Released

    For Final Fantasy V (SFC)

    RoSoDude’s recent FF work includes comprehensive ATB enhancement mods for FFIX, FFVI, and FFVII (TBA). When not modding FF, RoSoDude is a PC gamer obsessed with systems design, and he’s worked on extensive balance modifications for Deus Ex (GMDX), System Shock 2, Prey, and Pathologic, with future plans to create mods for Dying Light and other games. You can follow these and other projects via RoSoDude’s blog, Discord, or YouTube.

    Writes RoSoDude:

    FF5’s Berserker is always slowest to engage the enemy, yet it has nothing to do with its Agility stat penalty. Rather, the Berserker (or any character under the zombie/confuse/berserk status) runs on its own ATB system, which can desynchronize with normal ATB under the following conditions:

    • Battle start, where Berserkers receive a noticeable penalty to initiative
    • Revival from death or removal of petrify status, upon which the Berserker can suddenly attack
    • Due to the slow status, which does not affect zombie/confuse/berserk characters as much as it should

    These discrepancies are hidden from the player as the Berserker does not show its turn progression in the ATB gauge display, but they nonetheless impact the Berserker’s utility and make its behavior difficult to understand.

    This patch aligns berserk ATB with normal ATB, such that the Berserker can gain first turn initiative in battle if they are built to overcome their Agility penalty, and they do not suddenly attack when revived or unpetrified. Berserk characters are properly hindered by slow, as are zombified or confused characters. Berserk characters reveal their turn progression in the ATB gauge display, while characters under the zombie and confuse status still have their true ATB hidden.

    The patch incorporates/replaces Inu’s kiss of blessing exploit fix (for any hacks that use bit 6 on monster data 25). Source files for assembly are included as a reference for other modders.

    You can now get the patch via Romhack Plaza here or via RHDN here.

    So, what do you think? Comment below, or check us out on Discord.

    This post has been viewed 49 time(s).