With the launch of the leaderboard for Final Fantasy IV – Utima on Speedrun.com (SRC), we at FFV Central are delighted to celebrate the inaugural speedrun of the new leaderboard.
The speedrun submission is here, or see the video embed below.
Ultima Any% No 64 in 3:46:25
Date: November 22, 2022
So, what do you think? Is Ultima a mod you’d consider picking up for speedrunning? If so, what are you waiting for?
RoSoDude’s recent FF work includes comprehensive ATB enhancement mods for FFIX, FFVI, and FFVII (TBA). When not modding FF, RoSoDude is a PC gamer obsessed with systems design, and he’s worked on extensive balance modifications for Deus Ex (GMDX), System Shock 2, Prey, and Pathologic, with future plans to create mods for Dying Light and other games. You can follow these and other projects via RoSoDude’s blog, Discord, or YouTube.
Writes RoSoDude:
FF5’s Berserker is always slowest to engage the enemy, yet it has nothing to do with its Agility stat penalty. Rather, the Berserker (or any character under the zombie/confuse/berserk status) runs on its own ATB system, which can desynchronize with normal ATB under the following conditions:
Battle start, where Berserkers receive a noticeable penalty to initiative
Revival from death or removal of petrify status, upon which the Berserker can suddenly attack
Due to the slow status, which does not affect zombie/confuse/berserk characters as much as it should
These discrepancies are hidden from the player as the Berserker does not show its turn progression in the ATB gauge display, but they nonetheless impact the Berserker’s utility and make its behavior difficult to understand.
This patch aligns berserk ATB with normal ATB, such that the Berserker can gain first turn initiative in battle if they are built to overcome their Agility penalty, and they do not suddenly attack when revived or unpetrified. Berserk characters are properly hindered by slow, as are zombified or confused characters. Berserk characters reveal their turn progression in the ATB gauge display, while characters under the zombie and confuse status still have their true ATB hidden.
The patch incorporates/replaces Inu’s kiss of blessing exploit fix (for any hacks that use bit 6 on monster data 25). Source files for assembly are included as a reference for other modders.
You can now get the patch via Romhack Plaza here or via RHDN here.
So, what do you think? Comment below, or check us out on Discord.
Per the event rules, if enrollment in Division I is insufficient for a team head-to-head, the communities can be ranked based on the total number of players who successfully complete a challenge run in any of Divisions I-III. ↩︎
For more info on the Whirlwind (Four-Job) Fiesta event, see here. For more on the Whirlwind mod for Final Fantasy V, see here. You can follow the work of xJ4cks here or check out his bio here.
The Speedrun.com submission is here, or see the video embed below.