
The Saga 2—A Haniwa’s Contingency mod has been released courtesy of Lightning Hunter.

He writes:
A hack for Saga2/Final Fantasy Legend 2 that extends the game with new locations, bosses, cut scenes, monsters, abilities, items, a new post-game quest, and more. Also included are major bug fixes.
- Most bugs fixed
- Much of the dialog re-written (with a few ideas borrowed from the Saga 2 DS translation).
- One new world replacing the tiny pointless world after the Guardian’s Base
- Expansion of the Central Temple (the final dungeon) to be about twice the size
- 100+ new monster sprites in addition to the original sprites with a lot of original art (and some remasters from Saga1/Saga3)
- Three difficulty modes: Average, Veteran, and Insane.
- Full guide included that covers advanced tips and tricks
- New base monster character to pick from and a new robot variant: the cyborg.
- Remastered FFL2/Saga2 monster graphics
- New cut scenes and bosses
- A few new side-villains
- The option to continue playing at the end of the game with bonus post-game content.
- Dozens of new weapons, items, and abilities.
- Mutants can now eat meat to learn new magic/abilities.
- Many new mutant abilities, and a revamped ability list so Mutants progress better.
- Brand new Monsters to transform into, and many modifications to previous monsters to make them more useful.
- Monster transformations now a bit easier; they don’t downgrade as often.
- Some odd monsters and abilities renamed (like P-Toad, P-Blast, D-Flesh, etc.)
- The ability to stop the shaking at the end of the game by talking to an NPC, as well as a jukebox.
- Brand new level 11 monsters, complete with New Sprites, available to fight in the newly expanded Central Temple
- Optional patches to revert many of the changes mentioned here if they are not desired + other features
- Countless other changes/features that can’t all be listed here…

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